Improvements
Airstrip
Alcázar
Barricade
Batey
Cahokia Mounds
Camp
Château
Chemamull
City Park
Colossal Head
Corporation
Farm
Feitoria
Fishery
Fishing Boats
Fort
Geothermal Plant
Golf Course
Great Wall
Hacienda
Ice Hockey Rink
Industry
Kampung
Kurgan
Lumber Mill
Mahavihara
Mekewap
Mine
Missile Silo
Mission
Moai
Modernized Trap
Monastery
Mountain Tunnel
Nazca Line
Nubian Pyramid
Offshore Oil Rig
Offshore Wind Farm
Oil Well
Open-Air Museum
Outback Station
Pā
Pairidaeza
Pasture
Plantation
Polder
Qhapaq Ñan
Quarry
Reinforced Barricade
Rock-Hewn Church
Roman Fort
Seaside Resort
Seastead
Ski Resort
Solar Farm
Sphinx
Stepwell
Terrace Farm
Trading Dome
Trap
Vampire Castle
Wind Farm
Ziggurat
Routes
Food. Provides +1
Housing. +1
Food for each adjacent Mountain Tile. Gain +2
Production for each adjacent Aqueduct district. Receive +1
Production if adjacent to Fresh Water and not an Aqueduct district. Additional
Food as you advance through the Civics and Technology Tree for adjacency with other Terrace Farms. Can be placed on Grassland Hills, Plains Hills, and Desert Hills.Traits
Food
Housing
Food from each adjacent Grassland (Mountain) tile.
Food from each adjacent Plains (Mountain) tile.
Food from each adjacent Desert (Mountain) tile.
Food from each adjacent Tundra (Mountain) tile.
Food from each adjacent Snow (Mountain) tile.
Food from every 2 adjacent Terrace Farm tiles.Requires Feudalism.Becomes obsolete with Replaceable Parts.
Food from each adjacent Terrace Farm tile.Requires Replaceable Parts.
Production from each adjacent Aqueduct tile.
Food. Provides +1
Housing. +1
Food for each adjacent Mountain Tile. Gain +2
Production for each adjacent Aqueduct district. Receive +1
Production if adjacent to Fresh Water and not an Aqueduct district. Additional
Food as you advance through the Civics and Technology Tree for adjacency with other Terrace Farms. Can be placed on Grassland Hills, Plains Hills, and Desert Hills.Traits
Food
Housing
Food from each adjacent Grassland (Mountain) tile.
Food from each adjacent Plains (Mountain) tile.
Food from each adjacent Desert (Mountain) tile.
Food from each adjacent Tundra (Mountain) tile.
Food from each adjacent Snow (Mountain) tile.
Food from every 2 adjacent Terrace Farm tiles.Requires Feudalism.Becomes obsolete with Replaceable Parts.
Food from each adjacent Terrace Farm tile.Requires Replaceable Parts.
Production from each adjacent Aqueduct tile.