Improvements
Airstrip
Alcázar
Barricade
Batey
Cahokia Mounds
Camp
Château
Chemamull
City Park
Colossal Head
Corporation
Farm
Feitoria
Fishery
Fishing Boats
Fort
Geothermal Plant
Golf Course
Great Wall
Hacienda
Ice Hockey Rink
Industry
Kampung
Kurgan
Lumber Mill
Mahavihara
Mekewap
Mine
Missile Silo
Mission
Moai
Modernized Trap
Monastery
Mountain Tunnel
Nazca Line
Nubian Pyramid
Offshore Oil Rig
Offshore Wind Farm
Oil Well
Open-Air Museum
Outback Station
Pā
Pairidaeza
Pasture
Plantation
Polder
Qhapaq Ñan
Quarry
Reinforced Barricade
Rock-Hewn Church
Roman Fort
Seaside Resort
Seastead
Ski Resort
Solar Farm
Sphinx
Stepwell
Terrace Farm
Trading Dome
Trap
Vampire Castle
Wind Farm
Ziggurat
Routes
Food, +1
Production, and +0.5
Housing. +1
Food if adjacent to a Polder improvement. Additional
Production,
Gold, and
Food as you advance through the Civics and Technology Tree. Must be placed on a Coast or Lake tile adjacent to 3 or more passable land tiles. Increases
Movement Cost of tile to 3.Traits
Food
Production
Housing
Gold (requires Civil Engineering)
Food from each adjacent Polder tile.Becomes obsolete with Replaceable Parts.
Food from each adjacent Polder tile.Requires Replaceable Parts.
Production from each adjacent Polder tile.Requires Replaceable Parts.
Food, +1
Production, and +0.5
Housing. +1
Food if adjacent to a Polder improvement. Additional
Production,
Gold, and
Food as you advance through the Civics and Technology Tree. Must be placed on a Coast or Lake tile adjacent to 3 or more passable land tiles. Increases
Movement Cost of tile to 3.Traits
Food
Production
Housing
Gold (requires Civil Engineering)
Food from each adjacent Polder tile.Becomes obsolete with Replaceable Parts.
Food from each adjacent Polder tile.Requires Replaceable Parts.
Production from each adjacent Polder tile.Requires Replaceable Parts.