Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Introduction

Improvements

Airstrip

Alcázar

Barricade

Batey

Cahokia Mounds

Camp

Château

Chemamull

City Park

Colossal Head

Corporation

Farm

Feitoria

Fishery

Fishing Boats

Fort

Geothermal Plant

Golf Course

Great Wall

Hacienda

Ice Hockey Rink

Industry

Kampung

Kurgan

Lumber Mill

Mahavihara

Mekewap

Mine

Missile Silo

Mission

Moai

Modernized Trap

Monastery

Mountain Tunnel

Nazca Line

Nubian Pyramid

Offshore Oil Rig

Offshore Wind Farm

Oil Well

Open-Air Museum

Outback Station

Pā

Pairidaeza

Pasture

Plantation

Polder

Qhapaq Ñan

Quarry

Reinforced Barricade

Rock-Hewn Church

Roman Fort

Seaside Resort

Seastead

Ski Resort

Solar Farm

Sphinx

Stepwell

Terrace Farm

Trading Dome

Trap

Vampire Castle

Wind Farm

Ziggurat

Routes

Solar Farm
Description
Unlocks the Builder ability to construct a Solar Farm.

+1 Gold. +1 Production. Provides 2 Power per turn. Must be built on flat terrain. Cannot be built on Snow.
Historical Context
A solar farm is a collection of solar arrays used to convert the sun's energy into electrical power for consumers. Each array is made up of solar panels, and these arrays can be mounted in a number of ways – some arrays are designed to track the sun's orbit, and some are fixed (though usually adjusted throughout the year as the earth's angle to the sun changes). Every array style has its own considerations, including power output, cost, and space needed to work properly.

Many businesses and even homes are investing in solar technology for personal use, and government incentives continue to push this technology forward on a small and grand scale. Today's world leader in large-scale solar farm operations is China, but Germany is a close second, and solar farms continue to appear up all around the globe. The very first solar farm was built in 1982 in California by Arco Solar, but has since been abandoned.
PortraitSquare
icon_improvement_solar_farm

Traits

+1 Gold
+1 Production

Requirements

Technology
icon_tech_satellites
Satellites
icon_terrain_plains
Plains
icon_terrain_grass
Grassland
icon_terrain_desert
Desert
icon_terrain_tundra
Tundra

Usage

Built By
icon_unit_builder
Builder
PortraitSquare
icon_improvement_solar_farm
Description
Unlocks the Builder ability to construct a Solar Farm.

+1 Gold. +1 Production. Provides 2 Power per turn. Must be built on flat terrain. Cannot be built on Snow.
Historical Context
A solar farm is a collection of solar arrays used to convert the sun's energy into electrical power for consumers. Each array is made up of solar panels, and these arrays can be mounted in a number of ways – some arrays are designed to track the sun's orbit, and some are fixed (though usually adjusted throughout the year as the earth's angle to the sun changes). Every array style has its own considerations, including power output, cost, and space needed to work properly.

Many businesses and even homes are investing in solar technology for personal use, and government incentives continue to push this technology forward on a small and grand scale. Today's world leader in large-scale solar farm operations is China, but Germany is a close second, and solar farms continue to appear up all around the globe. The very first solar farm was built in 1982 in California by Arco Solar, but has since been abandoned.

Traits

+1 Gold
+1 Production

Requirements

Technology
icon_tech_satellites
Satellites
icon_terrain_plains
Plains
icon_terrain_grass
Grassland
icon_terrain_desert
Desert
icon_terrain_tundra
Tundra

Usage

Built By
icon_unit_builder
Builder
Language
Choose Ruleset
Get it on App StoreGet it on Google Play
CopyrightPrivacy Policy