Improvements
Airstrip
Alcázar
Barricade
Batey
Camp
Château
Chemamull
City Park
Colossal Head
Corporation
Farm
Feitoria
Fishery
Fishing Boats
Fort
Golf Course
Great Wall
Hacienda
Industry
Kampung
Kurgan
Lumber Mill
Mahavihara
Mekewap
Mine
Missile Silo
Mission
Modernized Trap
Monastery
Nubian Pyramid
Offshore Oil Rig
Oil Well
Outback Station
Pairidaeza
Pasture
Plantation
Polder
Quarry
Reinforced Barricade
Rock-Hewn Church
Roman Fort
Seaside Resort
Sphinx
Stepwell
Trading Dome
Trap
Vampire Castle
Ziggurat
Routes
 Faith and +2
 Faith and +2  Food. Receives additional yields from adjacent districts. +1
 Food. Receives additional yields from adjacent districts. +1  Food if adjacent to a city center. For all other districts that award adjacency bonuses: +1 of the appropriate yield if that district is adjacent.
 Food if adjacent to a city center. For all other districts that award adjacency bonuses: +1 of the appropriate yield if that district is adjacent.Traits
 Faith
 Faith Food
 Food Food from each adjacent City Center tile.
 Food from each adjacent City Center tile. Science from each adjacent Campus tile.
 Science from each adjacent Campus tile. Gold from each adjacent Commercial Hub tile.
 Gold from each adjacent Commercial Hub tile. Gold from each adjacent Harbor tile.
 Gold from each adjacent Harbor tile. Faith from each adjacent Holy Site tile.
 Faith from each adjacent Holy Site tile. Production from each adjacent Industrial Zone tile.
 Production from each adjacent Industrial Zone tile. Culture from each adjacent Theater Square tile.
 Culture from each adjacent Theater Square tile. Faith and +2
 Faith and +2  Food. Receives additional yields from adjacent districts. +1
 Food. Receives additional yields from adjacent districts. +1  Food if adjacent to a city center. For all other districts that award adjacency bonuses: +1 of the appropriate yield if that district is adjacent.
 Food if adjacent to a city center. For all other districts that award adjacency bonuses: +1 of the appropriate yield if that district is adjacent.Traits
 Faith
 Faith Food
 Food Food from each adjacent City Center tile.
 Food from each adjacent City Center tile. Science from each adjacent Campus tile.
 Science from each adjacent Campus tile. Gold from each adjacent Commercial Hub tile.
 Gold from each adjacent Commercial Hub tile. Gold from each adjacent Harbor tile.
 Gold from each adjacent Harbor tile. Faith from each adjacent Holy Site tile.
 Faith from each adjacent Holy Site tile. Production from each adjacent Industrial Zone tile.
 Production from each adjacent Industrial Zone tile. Culture from each adjacent Theater Square tile.
 Culture from each adjacent Theater Square tile.