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Introduction

Improvements

Airstrip

Alcázar

Barricade

Batey

Camp

Château

Chemamull

City Park

Colossal Head

Corporation

Farm

Feitoria

Fishery

Fishing Boats

Fort

Golf Course

Great Wall

Hacienda

Industry

Kampung

Kurgan

Lumber Mill

Mahavihara

Mekewap

Mine

Missile Silo

Mission

Modernized Trap

Monastery

Nubian Pyramid

Offshore Oil Rig

Oil Well

Outback Station

Pairidaeza

Pasture

Plantation

Polder

Quarry

Reinforced Barricade

Rock-Hewn Church

Roman Fort

Seaside Resort

Sphinx

Stepwell

Trading Dome

Trap

Vampire Castle

Ziggurat

Routes

Château
Description
Unlocks the Builder ability to construct a Chateau, unique to France.

+2 Culture. +1 Appeal. +2 Culture if next to a wonder. +1 Gold if next to a Luxury resource. Can only be built adjacent to Rivers, including on Floodplains.
Historical Context
If one must ask, one cannot afford it. A château is a manor house or country home of landed gentry, usually without fortifications. In the Middle Ages, a château was largely self-sufficient, being supported by the lord's demesne (hereditary lands). In the 1600s, the wealthy and aristocratic French lords dotted the countryside with elegant, luxuriant, architecturally refined mansions such as the Château de Maisons. But many of these stately homes were burned during peasant revolts and populist revolutions. But a few remain as tourist attractions. Today, the term château is loosely used; for instance, it is common for any winery or inn, no matter how humble, to prefix its name with "Château.”
PortraitSquare
icon_improvement_chateau

Traits

Unique To
icon_civilization_france
France
+2 Culture
+1 Gold
Appeal to Adjacent Tiles: 1
Adjacency Bonus
+1 Culture from each adjacent wonder tile.Becomes obsolete with Flight.
+2 Culture from each adjacent wonder tile.Requires Flight.
+2 Gold from each adjacent river tile.

Requirements

Civic
icon_civic_humanism
Humanism
icon_terrain_desert
Desert
icon_terrain_tundra
Tundra
icon_terrain_plains
Plains
icon_terrain_grass
Grassland
icon_terrain_snow
Snow
icon_terrain_desert_hills
Desert (Hills)
icon_terrain_tundra_hills
Tundra (Hills)
icon_terrain_plains_hills
Plains (Hills)
icon_terrain_grass_hills
Grassland (Hills)
icon_terrain_snow_hills
Snow (Hills)

Usage

Built By
icon_unit_builder
Builder
PortraitSquare
icon_improvement_chateau
Description
Unlocks the Builder ability to construct a Chateau, unique to France.

+2 Culture. +1 Appeal. +2 Culture if next to a wonder. +1 Gold if next to a Luxury resource. Can only be built adjacent to Rivers, including on Floodplains.
Historical Context
If one must ask, one cannot afford it. A château is a manor house or country home of landed gentry, usually without fortifications. In the Middle Ages, a château was largely self-sufficient, being supported by the lord's demesne (hereditary lands). In the 1600s, the wealthy and aristocratic French lords dotted the countryside with elegant, luxuriant, architecturally refined mansions such as the Château de Maisons. But many of these stately homes were burned during peasant revolts and populist revolutions. But a few remain as tourist attractions. Today, the term château is loosely used; for instance, it is common for any winery or inn, no matter how humble, to prefix its name with "Château.”

Traits

Unique To
icon_civilization_france
France
+2 Culture
+1 Gold
Appeal to Adjacent Tiles: 1
Adjacency Bonus
+1 Culture from each adjacent wonder tile.Becomes obsolete with Flight.
+2 Culture from each adjacent wonder tile.Requires Flight.
+2 Gold from each adjacent river tile.

Requirements

Civic
icon_civic_humanism
Humanism
icon_terrain_desert
Desert
icon_terrain_tundra
Tundra
icon_terrain_plains
Plains
icon_terrain_grass
Grassland
icon_terrain_snow
Snow
icon_terrain_desert_hills
Desert (Hills)
icon_terrain_tundra_hills
Tundra (Hills)
icon_terrain_plains_hills
Plains (Hills)
icon_terrain_grass_hills
Grassland (Hills)
icon_terrain_snow_hills
Snow (Hills)

Usage

Built By
icon_unit_builder
Builder
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