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City-States
Districts
Buildings
Wonders and Projects
Units
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Great People
Technologies
Civics
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Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Introduction

Improvements

Airstrip

Alcázar

Barricade

Batey

Camp

Château

Chemamull

City Park

Colossal Head

Corporation

Farm

Feitoria

Fishery

Fishing Boats

Fort

Golf Course

Great Wall

Hacienda

Industry

Kampung

Kurgan

Lumber Mill

Mahavihara

Mekewap

Mine

Missile Silo

Mission

Modernized Trap

Monastery

Nubian Pyramid

Offshore Oil Rig

Oil Well

Outback Station

Pairidaeza

Pasture

Plantation

Polder

Quarry

Reinforced Barricade

Rock-Hewn Church

Roman Fort

Seaside Resort

Sphinx

Stepwell

Trading Dome

Trap

Vampire Castle

Ziggurat

Routes

Outback Station
Description
Unlocks the Builder ability to construct an Outback Station, unique to Australia.

+1 Food and +1 Production. +1 Food for each adjacent Pasture. Additional Food and Production as you advance through the Technology and Civic Tree for adjacent Outback Stations and Pastures. Can only be built in Desert, Desert Hills, Grassland, and Plains tiles.
Historical Context
Outback stations are known for their broad expanses of land, livestock herds, and self-sufficiency. Somewhat analogous to a ranch, the distinctly Australian stations are run by graziers in remote and somewhat inhospitable areas. They are often immense to compensate for thinly productive grazing ground and the occasional drought. Predictably, cattle stations stock cattle and sheep stations stock sheep. Wild dingoes find sheep to be delicious and defenseless, so graziers in dingo-infested areas traditionally shifted their stock to the (mostly) dingo-proof cattle.
PortraitSquare
icon_civilization_unknown

Traits

Unique To
icon_civilization_unknown
Australia
+1 Production
+1 Food
+0.5 Housing
Adjacency Bonus
+1 Food from each adjacent Pasture tile.
+1 Production from every 2 adjacent Outback Station tiles.Requires Steam Power.
+1 Food from every 2 adjacent Outback Station tiles.Requires Rapid Deployment.

Requirements

Civic
icon_civic_guilds
Guilds
icon_terrain_grass
Grassland
icon_terrain_plains
Plains
icon_terrain_desert
Desert
icon_terrain_desert_hills
Desert (Hills)

Usage

Built By
icon_unit_builder
Builder
PortraitSquare
icon_civilization_unknown
Description
Unlocks the Builder ability to construct an Outback Station, unique to Australia.

+1 Food and +1 Production. +1 Food for each adjacent Pasture. Additional Food and Production as you advance through the Technology and Civic Tree for adjacent Outback Stations and Pastures. Can only be built in Desert, Desert Hills, Grassland, and Plains tiles.
Historical Context
Outback stations are known for their broad expanses of land, livestock herds, and self-sufficiency. Somewhat analogous to a ranch, the distinctly Australian stations are run by graziers in remote and somewhat inhospitable areas. They are often immense to compensate for thinly productive grazing ground and the occasional drought. Predictably, cattle stations stock cattle and sheep stations stock sheep. Wild dingoes find sheep to be delicious and defenseless, so graziers in dingo-infested areas traditionally shifted their stock to the (mostly) dingo-proof cattle.

Traits

Unique To
icon_civilization_unknown
Australia
+1 Production
+1 Food
+0.5 Housing
Adjacency Bonus
+1 Food from each adjacent Pasture tile.
+1 Production from every 2 adjacent Outback Station tiles.Requires Steam Power.
+1 Food from every 2 adjacent Outback Station tiles.Requires Rapid Deployment.

Requirements

Civic
icon_civic_guilds
Guilds
icon_terrain_grass
Grassland
icon_terrain_plains
Plains
icon_terrain_desert
Desert
icon_terrain_desert_hills
Desert (Hills)

Usage

Built By
icon_unit_builder
Builder
Language
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