Improvements
Airstrip
Alcázar
Barricade
Batey
Camp
Château
Chemamull
City Park
Colossal Head
Corporation
Farm
Feitoria
Fishery
Fishing Boats
Fort
Golf Course
Great Wall
Hacienda
Industry
Kampung
Kurgan
Lumber Mill
Mahavihara
Mekewap
Mine
Missile Silo
Mission
Modernized Trap
Monastery
Nubian Pyramid
Offshore Oil Rig
Oil Well
Outback Station
Pairidaeza
Pasture
Plantation
Polder
Quarry
Reinforced Barricade
Rock-Hewn Church
Roman Fort
Seaside Resort
Sphinx
Stepwell
Trading Dome
Trap
Vampire Castle
Ziggurat
Routes
 Food and +1
 Food and +1  Production. +1
 Production. +1  Food for each adjacent Pasture. Additional
 Food for each adjacent Pasture. Additional  Food and
 Food and  Production as you advance through the Technology and Civic Tree for adjacent Outback Stations and Pastures. Can only be built in Desert, Desert Hills, Grassland, and Plains tiles.
 Production as you advance through the Technology and Civic Tree for adjacent Outback Stations and Pastures. Can only be built in Desert, Desert Hills, Grassland, and Plains tiles.Traits
 Production
 Production Food
 Food Housing
 Housing Food from each adjacent Pasture tile.
 Food from each adjacent Pasture tile. Production from every 2 adjacent Outback Station tiles.Requires Steam Power.
 Production from every 2 adjacent Outback Station tiles.Requires Steam Power. Food from every 2 adjacent Outback Station tiles.Requires Rapid Deployment.
 Food from every 2 adjacent Outback Station tiles.Requires Rapid Deployment. Food and +1
 Food and +1  Production. +1
 Production. +1  Food for each adjacent Pasture. Additional
 Food for each adjacent Pasture. Additional  Food and
 Food and  Production as you advance through the Technology and Civic Tree for adjacent Outback Stations and Pastures. Can only be built in Desert, Desert Hills, Grassland, and Plains tiles.
 Production as you advance through the Technology and Civic Tree for adjacent Outback Stations and Pastures. Can only be built in Desert, Desert Hills, Grassland, and Plains tiles.Traits
 Production
 Production Food
 Food Housing
 Housing Food from each adjacent Pasture tile.
 Food from each adjacent Pasture tile. Production from every 2 adjacent Outback Station tiles.Requires Steam Power.
 Production from every 2 adjacent Outback Station tiles.Requires Steam Power. Food from every 2 adjacent Outback Station tiles.Requires Rapid Deployment.
 Food from every 2 adjacent Outback Station tiles.Requires Rapid Deployment.