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Introduction

Improvements

Airstrip

Alcázar

Barricade

Batey

Camp

Château

Chemamull

City Park

Colossal Head

Corporation

Farm

Feitoria

Fishery

Fishing Boats

Fort

Golf Course

Great Wall

Hacienda

Industry

Kampung

Kurgan

Lumber Mill

Mahavihara

Mekewap

Mine

Missile Silo

Mission

Modernized Trap

Monastery

Nubian Pyramid

Offshore Oil Rig

Oil Well

Outback Station

Pairidaeza

Pasture

Plantation

Polder

Quarry

Reinforced Barricade

Rock-Hewn Church

Roman Fort

Seaside Resort

Sphinx

Stepwell

Trading Dome

Trap

Vampire Castle

Ziggurat

Routes

Pairidaeza
Description
Unlocks the Builder ability to construct a Pairidaeza, unique to Persia.

+1 Culture and +2 Gold. +1 Appeal. +1 Culture for each adjacent Holy Site and Theater Square. +1 Gold for each adjacent Commercial Hub and City Center. Additional Culture and Tourism as you advance through the Technology and Civics Tree. Cannot be built on Snow, Tundra, Snow Hills, or Tundra Hills or adjacent to another Pairidaeza.
Historical Context
A pairidaeza is a specific style of garden consisting of cultivated land within an enclosure. Also known as a “paradise garden,” the pairidaeza is thought to originate in the time of the Assyrian Empire. Its rectangular construction serves to contrast the external wildness of nature with an ordered and beautiful garden. Water was often an important element of their construction—ponds, canals, or even fountains flowed freely within the walls.

As a tool of state, they were invaluable in flaunting a kingdom’s ability to bring life to an area that would otherwise have none. The Achaemenid dynasty melded the pairidaeza with their royal hunting parks, a not so subtle way to show their command over both their empire and the natural world within it.
PortraitSquare
icon_civilization_unknown

Traits

Unique To
icon_civilization_unknown
Persia
+1 Culture
+2 Gold
Appeal to Adjacent Tiles: 1
+1 Culture (requires Diplomatic Service)
Adjacency Bonus
+1 Gold from each adjacent City Center tile.
+1 Gold from each adjacent Commercial Hub tile.
+1 Culture from each adjacent Holy Site tile.
+1 Culture from each adjacent Theater Square tile.

Requirements

Civic
icon_civic_early_empire
Early Empire
icon_terrain_grass
Grassland
icon_terrain_plains
Plains
icon_terrain_desert
Desert
icon_terrain_grass_hills
Grassland (Hills)
icon_terrain_plains_hills
Plains (Hills)
icon_terrain_desert_hills
Desert (Hills)

Usage

Built By
icon_unit_builder
Builder
PortraitSquare
icon_civilization_unknown
Description
Unlocks the Builder ability to construct a Pairidaeza, unique to Persia.

+1 Culture and +2 Gold. +1 Appeal. +1 Culture for each adjacent Holy Site and Theater Square. +1 Gold for each adjacent Commercial Hub and City Center. Additional Culture and Tourism as you advance through the Technology and Civics Tree. Cannot be built on Snow, Tundra, Snow Hills, or Tundra Hills or adjacent to another Pairidaeza.
Historical Context
A pairidaeza is a specific style of garden consisting of cultivated land within an enclosure. Also known as a “paradise garden,” the pairidaeza is thought to originate in the time of the Assyrian Empire. Its rectangular construction serves to contrast the external wildness of nature with an ordered and beautiful garden. Water was often an important element of their construction—ponds, canals, or even fountains flowed freely within the walls.

As a tool of state, they were invaluable in flaunting a kingdom’s ability to bring life to an area that would otherwise have none. The Achaemenid dynasty melded the pairidaeza with their royal hunting parks, a not so subtle way to show their command over both their empire and the natural world within it.

Traits

Unique To
icon_civilization_unknown
Persia
+1 Culture
+2 Gold
Appeal to Adjacent Tiles: 1
+1 Culture (requires Diplomatic Service)
Adjacency Bonus
+1 Gold from each adjacent City Center tile.
+1 Gold from each adjacent Commercial Hub tile.
+1 Culture from each adjacent Holy Site tile.
+1 Culture from each adjacent Theater Square tile.

Requirements

Civic
icon_civic_early_empire
Early Empire
icon_terrain_grass
Grassland
icon_terrain_plains
Plains
icon_terrain_desert
Desert
icon_terrain_grass_hills
Grassland (Hills)
icon_terrain_plains_hills
Plains (Hills)
icon_terrain_desert_hills
Desert (Hills)

Usage

Built By
icon_unit_builder
Builder
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