Improvements
Airstrip
Alcázar
Barricade
Batey
Camp
Château
Chemamull
City Park
Colossal Head
Corporation
Farm
Feitoria
Fishery
Fishing Boats
Fort
Golf Course
Great Wall
Hacienda
Industry
Kampung
Kurgan
Lumber Mill
Mahavihara
Mekewap
Mine
Missile Silo
Mission
Modernized Trap
Monastery
Nubian Pyramid
Offshore Oil Rig
Oil Well
Outback Station
Pairidaeza
Pasture
Plantation
Polder
Quarry
Reinforced Barricade
Rock-Hewn Church
Roman Fort
Seaside Resort
Sphinx
Stepwell
Trading Dome
Trap
Vampire Castle
Ziggurat
Routes
Faith. +2
Faith, +1
Production, and +1
Food if on a different continent than your
Capital. +1
Science for every adjacent Campus and Holy Site district. Additional
Science once Cultural Heritage is discovered. +2 Loyalty per turn for cities with a Mission improvement adjacent to the City Center and not on your original
Capital's continent.Traits
Faith
Science (requires Cultural Heritage)
Science from each adjacent Holy Site tile.
Science from each adjacent Campus tile.
Faith. +2
Faith, +1
Production, and +1
Food if on a different continent than your
Capital. +1
Science for every adjacent Campus and Holy Site district. Additional
Science once Cultural Heritage is discovered. +2 Loyalty per turn for cities with a Mission improvement adjacent to the City Center and not on your original
Capital's continent.Traits
Faith
Science (requires Cultural Heritage)
Science from each adjacent Holy Site tile.
Science from each adjacent Campus tile.