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Introduction

Improvements

Airstrip

Alcázar

Barricade

Batey

Camp

Château

Chemamull

City Park

Colossal Head

Corporation

Farm

Feitoria

Fishery

Fishing Boats

Fort

Golf Course

Great Wall

Hacienda

Industry

Kampung

Kurgan

Lumber Mill

Mahavihara

Mekewap

Mine

Missile Silo

Mission

Modernized Trap

Monastery

Nubian Pyramid

Offshore Oil Rig

Oil Well

Outback Station

Pairidaeza

Pasture

Plantation

Polder

Quarry

Reinforced Barricade

Rock-Hewn Church

Roman Fort

Seaside Resort

Sphinx

Stepwell

Trading Dome

Trap

Vampire Castle

Ziggurat

Routes

Hacienda
Description
Unlocks the Builder ability to construct a Hacienda, unique to Gran Colombia.

+2 Gold, +1 Production, and +0.5 Housing. +1 Food for every two adjacent Plantations (increased to every Plantation with Replaceable Parts). Plantations and Haciendas receive +1 Production for every two adjacent Haciendas (increased to every Hacienda with Rapid Deployment). Can only be built on Plains, Plains Hills, Grassland, and Grassland Hills.
Historical Context
Somewhere between a farm and a factory, the hacienda in Latin America was a large estate, held by a wealthy patron, that became the dominant mode of land ownership during the 19th century. Being located more inland than a plantation, and without the ready access to the sea, haciendas had to be agriculturally self-sufficient in addition to producing crops for export. In Gran Colombia, these crops could be coffee, coca, sugar, tobacco, or others.

The hacienda system was by its very nature exploitative. While the enslavement of African-descended people was more dominant in coastal plantations, the inland haciendas relied upon the dispossession of indigenous peoples. These people often labored unpaid and, in exchange for their labor, “permitted” to remain on hacienda land – land that had been, in many cases, taken from them or from their ancestors in the first place.

With the abolition of slavery, and with social and labor reforms in much of Latin America, the hacienda system has ended, although nostalgia-tinged farms or estates might still use the name.
PortraitSquare
icon_civilization_unknown

Traits

Unique To
icon_civilization_unknown
Gran Colombia
+2 Gold
+1 Production
+0.5 Housing
Adjacency Bonus
+1 Food from every 2 adjacent Plantation tiles.Becomes obsolete with Replaceable Parts.
+1 Food from each adjacent Plantation tile.Requires Replaceable Parts.
+1 Production from every 2 adjacent Hacienda tiles.Becomes obsolete with Rapid Deployment.
+1 Production from each adjacent Hacienda tile.Requires Rapid Deployment.

Requirements

Civic
icon_civic_mercantilism
Mercantilism
icon_terrain_plains_hills
Plains (Hills)
icon_terrain_plains
Plains
icon_terrain_grass_hills
Grassland (Hills)
icon_terrain_grass
Grassland

Usage

Built By
icon_unit_builder
Builder
PortraitSquare
icon_civilization_unknown
Description
Unlocks the Builder ability to construct a Hacienda, unique to Gran Colombia.

+2 Gold, +1 Production, and +0.5 Housing. +1 Food for every two adjacent Plantations (increased to every Plantation with Replaceable Parts). Plantations and Haciendas receive +1 Production for every two adjacent Haciendas (increased to every Hacienda with Rapid Deployment). Can only be built on Plains, Plains Hills, Grassland, and Grassland Hills.
Historical Context
Somewhere between a farm and a factory, the hacienda in Latin America was a large estate, held by a wealthy patron, that became the dominant mode of land ownership during the 19th century. Being located more inland than a plantation, and without the ready access to the sea, haciendas had to be agriculturally self-sufficient in addition to producing crops for export. In Gran Colombia, these crops could be coffee, coca, sugar, tobacco, or others.

The hacienda system was by its very nature exploitative. While the enslavement of African-descended people was more dominant in coastal plantations, the inland haciendas relied upon the dispossession of indigenous peoples. These people often labored unpaid and, in exchange for their labor, “permitted” to remain on hacienda land – land that had been, in many cases, taken from them or from their ancestors in the first place.

With the abolition of slavery, and with social and labor reforms in much of Latin America, the hacienda system has ended, although nostalgia-tinged farms or estates might still use the name.

Traits

Unique To
icon_civilization_unknown
Gran Colombia
+2 Gold
+1 Production
+0.5 Housing
Adjacency Bonus
+1 Food from every 2 adjacent Plantation tiles.Becomes obsolete with Replaceable Parts.
+1 Food from each adjacent Plantation tile.Requires Replaceable Parts.
+1 Production from every 2 adjacent Hacienda tiles.Becomes obsolete with Rapid Deployment.
+1 Production from each adjacent Hacienda tile.Requires Rapid Deployment.

Requirements

Civic
icon_civic_mercantilism
Mercantilism
icon_terrain_plains_hills
Plains (Hills)
icon_terrain_plains
Plains
icon_terrain_grass_hills
Grassland (Hills)
icon_terrain_grass
Grassland

Usage

Built By
icon_unit_builder
Builder
Language
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