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Introduction

Acropolis

Aerodrome

Aqueduct

Bath

Campus

City Center

Commercial Hub

Copacabana

Diplomatic Quarter

Encampment

Entertainment Complex

Government Plaza

Hansa

Harbor

Hippodrome

Holy Site

Ikanda

Industrial Zone

Lavra

Mbanza

Neighborhood

Observatory

Oppidum

Preserve

Royal Navy Dockyard

Seowon

Spaceport

Street Carnival

Thành

Theater Square

Water Park

Campus
Description
A district in your city for scientific endeavors.
Historical Context
The term “campus” is the Latin word for “field,” and was first applied to the grounds of what would become Princeton University founded in 1746 AD; the word has since come to be applied to the usually landscaped setting of any institution of higher learning (and, sometimes, to pretentious corporate office complexes). The tradition of the campus as a special district devoted to learning has its roots in 12th Century European schools where instructors and students lived together in a self-regulating, cloistered settlement. Those early campuses with their collective rights and legal privileges were often guaranteed by charters from princes or prelates, with the land “donated” by the town in which they were located.
PortraitSquare
icon_district_campus

Traits

Replaced By
icon_civilization_unknown
Observatory
icon_district_seowon
Seowon
+1 Great Scientist point per turn.
Adjacency Bonus
+1 Science from each adjacent Grassland (Mountain) tile.
+1 Science from each adjacent Plains (Mountain) tile.
+1 Science from each adjacent Desert (Mountain) tile.
+1 Science from each adjacent Tundra (Mountain) tile.
+1 Science from each adjacent Snow (Mountain) tile.
+1 Science from every 2 adjacent Rainforest tiles.
+1 Science from every 2 adjacent district tiles.
+2 Science from each adjacent Great Barrier Reef tile.
+1 Science from each adjacent Government Plaza tile.
+2 Science from each adjacent Ley Line Resource tile.
Citizen Yields (per citizen)
+2 Science
Trade Yields
Domestic Destination
+1 Food
International Destination
+1 Science

Requirements

Technology
icon_tech_writing
Writing
Production Cost
Base Cost: 54 Production
Maintenance Cost
Base Cost: 1 Gold

Usage

Unlocks Buildings
icon_civilization_unknown
Alchemical Society
icon_building_library
Library
icon_building_madrasa
Madrasa
icon_civilization_unknown
Navigation School
icon_building_research_lab
Research Lab
icon_building_university
University
PortraitSquare
icon_district_campus
Description
A district in your city for scientific endeavors.
Historical Context
The term “campus” is the Latin word for “field,” and was first applied to the grounds of what would become Princeton University founded in 1746 AD; the word has since come to be applied to the usually landscaped setting of any institution of higher learning (and, sometimes, to pretentious corporate office complexes). The tradition of the campus as a special district devoted to learning has its roots in 12th Century European schools where instructors and students lived together in a self-regulating, cloistered settlement. Those early campuses with their collective rights and legal privileges were often guaranteed by charters from princes or prelates, with the land “donated” by the town in which they were located.

Traits

Replaced By
icon_civilization_unknown
Observatory
icon_district_seowon
Seowon
+1 Great Scientist point per turn.
Adjacency Bonus
+1 Science from each adjacent Grassland (Mountain) tile.
+1 Science from each adjacent Plains (Mountain) tile.
+1 Science from each adjacent Desert (Mountain) tile.
+1 Science from each adjacent Tundra (Mountain) tile.
+1 Science from each adjacent Snow (Mountain) tile.
+1 Science from every 2 adjacent Rainforest tiles.
+1 Science from every 2 adjacent district tiles.
+2 Science from each adjacent Great Barrier Reef tile.
+1 Science from each adjacent Government Plaza tile.
+2 Science from each adjacent Ley Line Resource tile.
Citizen Yields (per citizen)
+2 Science
Trade Yields
Domestic Destination
+1 Food
International Destination
+1 Science

Requirements

Technology
icon_tech_writing
Writing
Production Cost
Base Cost: 54 Production
Maintenance Cost
Base Cost: 1 Gold

Usage

Unlocks Buildings
icon_civilization_unknown
Alchemical Society
icon_building_library
Library
icon_building_madrasa
Madrasa
icon_civilization_unknown
Navigation School
icon_building_research_lab
Research Lab
icon_building_university
University
Language
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