Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Introduction

Acropolis

Aerodrome

Aqueduct

Bath

Campus

City Center

Commercial Hub

Copacabana

Diplomatic Quarter

Encampment

Entertainment Complex

Government Plaza

Hansa

Harbor

Hippodrome

Holy Site

Ikanda

Industrial Zone

Lavra

Mbanza

Neighborhood

Observatory

Oppidum

Preserve

Royal Navy Dockyard

Seowon

Spaceport

Street Carnival

Thành

Theater Square

Water Park

Neighborhood
Description
A district in your city that provides housing based on the Appeal of the tile:
Breathtaking: +6 Housing.
Charming: +5 Housing.
Average: +4 Housing.
Uninviting: +3 Housing.
Disgusting: +2 Housing.
Historical Context
Mr. Rogers lived in an idealized one, as do Big Bird and Cookie Monster. In truth, neighborhoods are rarely such functional social networks with friendly values, aspirations, and culture. With the advent of the Industrial Revolution, for the first time more people lived in cities than the countryside; given that transport was limited and slow, overcrowded and unsanitary tenements grew in places like London, New York, and Berlin so the factory workers and office clerks could be near their place of employment. Then came the telephone and automobile; suddenly those middle-class wage slaves could escape the teeming slums and ghettos and move to the suburbs. By the 1880s, London was surrounded by planned “estates” such as Wembley Park and Kingsbury Garden Village … and soon so were most other industrial cities.
PortraitSquare
icon_district_neighborhood

Traits

Replaced By
icon_district_mbanza
Mbanza
+4 Housing

Requirements

Civic
icon_civic_urbanization
Urbanization
Production Cost
Base Cost: 54 Production

Usage

Unlocks Buildings
icon_building_food_market
Food Market
icon_building_shopping_mall
Shopping Mall
PortraitSquare
icon_district_neighborhood
Description
A district in your city that provides housing based on the Appeal of the tile:
Breathtaking: +6 Housing.
Charming: +5 Housing.
Average: +4 Housing.
Uninviting: +3 Housing.
Disgusting: +2 Housing.
Historical Context
Mr. Rogers lived in an idealized one, as do Big Bird and Cookie Monster. In truth, neighborhoods are rarely such functional social networks with friendly values, aspirations, and culture. With the advent of the Industrial Revolution, for the first time more people lived in cities than the countryside; given that transport was limited and slow, overcrowded and unsanitary tenements grew in places like London, New York, and Berlin so the factory workers and office clerks could be near their place of employment. Then came the telephone and automobile; suddenly those middle-class wage slaves could escape the teeming slums and ghettos and move to the suburbs. By the 1880s, London was surrounded by planned “estates” such as Wembley Park and Kingsbury Garden Village … and soon so were most other industrial cities.

Traits

Replaced By
icon_district_mbanza
Mbanza
+4 Housing

Requirements

Civic
icon_civic_urbanization
Urbanization
Production Cost
Base Cost: 54 Production

Usage

Unlocks Buildings
icon_building_food_market
Food Market
icon_building_shopping_mall
Shopping Mall
Language
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