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Introduction

Acropolis

Aerodrome

Aqueduct

Bath

Campus

City Center

Commercial Hub

Copacabana

Diplomatic Quarter

Encampment

Entertainment Complex

Government Plaza

Hansa

Harbor

Hippodrome

Holy Site

Ikanda

Industrial Zone

Lavra

Mbanza

Neighborhood

Observatory

Oppidum

Preserve

Royal Navy Dockyard

Seowon

Spaceport

Street Carnival

Thành

Theater Square

Water Park

Acropolis
Description
A district unique to Greece for cultural sites. Replaces the Theater Square district and cheaper to build. Awards 1 Envoy when completed.

+1 Culture bonus for each adjacent district and an additional +1 Culture bonus for adjacent City Center. +2 Culture bonus for each adjacent wonder. Can only be built on Hills.
Historical Context
In ancient Greece, acropolis meant, quite literally, “upper city.” And in Athens, Corinth, Argos, Thebes, and elsewhere, that’s exactly what it was – a portion of the town built upon an elevated area, often a hill with steep slopes, that was eminently defensible. Should the outer walls fall to invaders, a final stand could be made in the acropolis. In time, in many places, the old acropolis became the nucleus of a sprawling new city. During the Archaic Period in Greece, as the cities grew and the threat of barbarians lessened, these old upper districts underwent urban renewal, with temples, theaters, forums, palaces, government buildings and the like replacing the humble houses, markets, barracks and squares that once occupied the summit.
PortraitSquare
icon_district_acropolis

Traits

Unique To
icon_civilization_greece
Greece
Replaces
icon_district_theater
Theater Square
+1 Great Writer point per turn.
+1 Great Artist point per turn.
+1 Great Musician point per turn.
Appeal to Adjacent Tiles: 1
Adjacency Bonus
+2 Culture from each adjacent wonder tile.
+1 Culture from each adjacent district tile.
+1 Culture from each adjacent City Center tile.
+1 Culture from each adjacent Government Plaza tile.
+2 Culture from each adjacent Ley Line Resource tile.
Citizen Yields (per citizen)
+2 Culture
Trade Yields
Domestic Destination
+1 Food
International Destination
+1 Culture

Requirements

Civic
icon_civic_drama_poetry
Drama and Poetry
Placement
icon_terrain_grass_hills
Grassland (Hills)
icon_terrain_plains_hills
Plains (Hills)
icon_terrain_tundra_hills
Tundra (Hills)
icon_terrain_snow_hills
Snow (Hills)
icon_terrain_desert_hills
Desert (Hills)
Production Cost
Base Cost: 27 Production
Maintenance Cost
Base Cost: 1 Gold

Usage

Unlocks Buildings
icon_building_amphitheater
Amphitheater
icon_building_broadcast_center
Broadcast Center
icon_building_museum_art
Art Museum
icon_building_museum_artifact
Archaeological Museum
PortraitSquare
icon_district_acropolis
Description
A district unique to Greece for cultural sites. Replaces the Theater Square district and cheaper to build. Awards 1 Envoy when completed.

+1 Culture bonus for each adjacent district and an additional +1 Culture bonus for adjacent City Center. +2 Culture bonus for each adjacent wonder. Can only be built on Hills.
Historical Context
In ancient Greece, acropolis meant, quite literally, “upper city.” And in Athens, Corinth, Argos, Thebes, and elsewhere, that’s exactly what it was – a portion of the town built upon an elevated area, often a hill with steep slopes, that was eminently defensible. Should the outer walls fall to invaders, a final stand could be made in the acropolis. In time, in many places, the old acropolis became the nucleus of a sprawling new city. During the Archaic Period in Greece, as the cities grew and the threat of barbarians lessened, these old upper districts underwent urban renewal, with temples, theaters, forums, palaces, government buildings and the like replacing the humble houses, markets, barracks and squares that once occupied the summit.

Traits

Unique To
icon_civilization_greece
Greece
Replaces
icon_district_theater
Theater Square
+1 Great Writer point per turn.
+1 Great Artist point per turn.
+1 Great Musician point per turn.
Appeal to Adjacent Tiles: 1
Adjacency Bonus
+2 Culture from each adjacent wonder tile.
+1 Culture from each adjacent district tile.
+1 Culture from each adjacent City Center tile.
+1 Culture from each adjacent Government Plaza tile.
+2 Culture from each adjacent Ley Line Resource tile.
Citizen Yields (per citizen)
+2 Culture
Trade Yields
Domestic Destination
+1 Food
International Destination
+1 Culture

Requirements

Civic
icon_civic_drama_poetry
Drama and Poetry
Placement
icon_terrain_grass_hills
Grassland (Hills)
icon_terrain_plains_hills
Plains (Hills)
icon_terrain_tundra_hills
Tundra (Hills)
icon_terrain_snow_hills
Snow (Hills)
icon_terrain_desert_hills
Desert (Hills)
Production Cost
Base Cost: 27 Production
Maintenance Cost
Base Cost: 1 Gold

Usage

Unlocks Buildings
icon_building_amphitheater
Amphitheater
icon_building_broadcast_center
Broadcast Center
icon_building_museum_art
Art Museum
icon_building_museum_artifact
Archaeological Museum
Language
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