Modes
Gathering Storm
Rise and Fall
Cities
The World
Combat
Air Combat
Unit Movement
Science and Technology
Culture and Civics
Gold and the Economy
Faith and Religion
Diplomacy
City-States
Governments and Policies
Great People
Nukes
Tourism
Victory and Defeat
Teams


Trade Routes. This capacity is determined primarily by the number of Commercial Hub and Harbor districts they have, but can be increased by other means as well. Note that
Trade Routes from Commercial Hub and Harbor districts do not stack in the same city—the benefit only applies with the first one you build.
Trade Routes. This capacity is determined primarily by the number of Commercial Hub and Harbor districts they have, but can be increased by other means as well. Note that
Trade Routes from Commercial Hub and Harbor districts do not stack in the same city—the benefit only applies with the first one you build.