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Introduction

Air Combat

Civilian

Land Combat

Archer

Artillery

AT Crew

Barbarian Horse Archer

Barbarian Horseman

Berserker

Bombard

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Conquistador

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Crouching Tiger

Digger

Domrey

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Hetairoi

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Hul'che

Hwacha

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Immortal

Impi

Infantry

Keshig

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Llanero

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Maryannu Chariot Archer

Mechanized Infantry

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Musketman

Ngao Mbeba

Nihang

Okihtcitaw

Oromo Cavalry

Pike and Shot

Pikeman

Pítati Archer

Questing Knight

Ranger

Redcoat

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Sabum Kibittum

Saka Horse Archer

Samurai

Scout

Slinger

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Spec Ops

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Tagma

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Vampire

Varu

Voi Chiến

War-Cart

Warrior

Warrior Monk

Winged Hussar

Zombie

Naval Combat

Support

Heroes

Slinger
Description
Weak Ancient era ranged unit. Better on attack than defense.
Historical Context
Like most early weapon systems, the sling evolved from a tool for hunting game to one for killing people. Simply a pouch between two lengths of cord, the sling was used to swing a projectile – a stone, lump of lead, or anything else convenient – in an arc until such time as it was launched. Although a thrown stone doesn’t have the lethality of an arrow or bullet, it can still do a lot of damage. If nothing else, a rain of well-aimed stones gives an enemy pause before rushing in. And, until composite bows were invented, it had a considerable range advantage over bows and spears. In addition, wasn’t hard to find ammunition. With the exception of Australia, ancient slings have been found in archaeological digs all over the world. Even a barbarian can sling a rock. And, as the First Book of Samuel points out, a slinger can bring down even a Goliath...
PortraitSquare
icon_unit_slinger

Traits

Upgrades To
icon_unit_archer
Archer
icon_civilization_unknown
Pítati Archer
icon_civilization_unknown
Hul'che
Promotion Class: Ranged
icon_moves
2
Movement Points
icon_strength
5
Melee Strength
icon_ranged_strength
15
Ranged Strength
icon_range
1
Range

Requirements

Production Cost
Base Cost: 35 Production
Purchase Cost
Base Cost: 140 Gold
PortraitSquare
icon_unit_slinger
Description
Weak Ancient era ranged unit. Better on attack than defense.
Historical Context
Like most early weapon systems, the sling evolved from a tool for hunting game to one for killing people. Simply a pouch between two lengths of cord, the sling was used to swing a projectile – a stone, lump of lead, or anything else convenient – in an arc until such time as it was launched. Although a thrown stone doesn’t have the lethality of an arrow or bullet, it can still do a lot of damage. If nothing else, a rain of well-aimed stones gives an enemy pause before rushing in. And, until composite bows were invented, it had a considerable range advantage over bows and spears. In addition, wasn’t hard to find ammunition. With the exception of Australia, ancient slings have been found in archaeological digs all over the world. Even a barbarian can sling a rock. And, as the First Book of Samuel points out, a slinger can bring down even a Goliath...

Traits

Upgrades To
icon_unit_archer
Archer
icon_civilization_unknown
Pítati Archer
icon_civilization_unknown
Hul'che
Promotion Class: Ranged
icon_moves
2
Movement Points
icon_strength
5
Melee Strength
icon_ranged_strength
15
Ranged Strength
icon_range
1
Range

Requirements

Production Cost
Base Cost: 35 Production
Purchase Cost
Base Cost: 140 Gold
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