Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Introduction

Air Combat

Civilian

Land Combat

Archer

Artillery

AT Crew

Barbarian Horse Archer

Barbarian Horseman

Berserker

Bombard

Catapult

Cavalry

Conquistador

Cossack

Crossbowman

Crouching Tiger

Digger

Domrey

Eagle Warrior

Field Cannon

Gaesatae

Garde Impériale

Heavy Chariot

Helicopter

Hetairoi

Highlander

Hoplite

Horseman

Hul'che

Hwacha

Hypaspist

Immortal

Impi

Infantry

Keshig

Khevsur

Knight

Legion

Line Infantry

Llanero

Machine Gun

Malón Raider

Mamluk

Man-At-Arms

Maryannu Chariot Archer

Mechanized Infantry

Modern Armor

Modern AT

Musketman

Ngao Mbeba

Nihang

Okihtcitaw

Oromo Cavalry

Pike and Shot

Pikeman

Pítati Archer

Questing Knight

Ranger

Redcoat

Rocket Artillery

Rough Rider

Sabum Kibittum

Saka Horse Archer

Samurai

Scout

Slinger

Spearman

Spec Ops

Swordsman

Tagma

Tank

Trebuchet

Vampire

Varu

Voi Chiến

War-Cart

Warrior

Warrior Monk

Winged Hussar

Zombie

Naval Combat

Support

Heroes

Hul'che
Description
Mayan unique Ancient Era ranged unit that replaces the Archer. Strong ranged attack. +5 Combat Strength when fighting a wounded opponent.
Historical Context
The hul’che, a Mayan weapon for throwing a dart or arrow, seems at first to be quite simple. It is a long wooden shaft with a notch at the end, where an arrow sits. Used by an experienced marksman, the hul’che greatly increases the force of a throw, throwing a dart at over three hundred miles per hour (150 meters per second). Against lightly armored Mesoamerican soldiers, the hul’che would have been deadly. It was used in many ancient societies: the Aztec called it the atlatl, Australian aboriginal groups called theirs a woomera, and archaeological evidence for similar devices exists across Europe.

Both Maya men and women were trained in the use of the hul’che. Mayan battles would begin with an exchange of hul’che darts, wounding opponents before individual melee fighters rushed in in a search for individual glory.
PortraitSquare
icon_civilization_unknown

Traits

Unique To
icon_civilization_unknown
Maya
Upgrades To
icon_unit_crossbowman
Crossbowman
icon_civilization_unknown
Voi Chiến
Upgrade From
icon_unit_slinger
Slinger
Promotion Class: Ranged
icon_moves
2
Movement Points
icon_strength
15
Melee Strength
icon_ranged_strength
28
Ranged Strength
icon_range
2
Range

Requirements

Technology
icon_tech_archery
Archery
Production Cost
Base Cost: 60 Production
Purchase Cost
Base Cost: 240 Gold
Maintenance Cost
Base Cost: 1 Gold
PortraitSquare
icon_civilization_unknown
Description
Mayan unique Ancient Era ranged unit that replaces the Archer. Strong ranged attack. +5 Combat Strength when fighting a wounded opponent.
Historical Context
The hul’che, a Mayan weapon for throwing a dart or arrow, seems at first to be quite simple. It is a long wooden shaft with a notch at the end, where an arrow sits. Used by an experienced marksman, the hul’che greatly increases the force of a throw, throwing a dart at over three hundred miles per hour (150 meters per second). Against lightly armored Mesoamerican soldiers, the hul’che would have been deadly. It was used in many ancient societies: the Aztec called it the atlatl, Australian aboriginal groups called theirs a woomera, and archaeological evidence for similar devices exists across Europe.

Both Maya men and women were trained in the use of the hul’che. Mayan battles would begin with an exchange of hul’che darts, wounding opponents before individual melee fighters rushed in in a search for individual glory.

Traits

Unique To
icon_civilization_unknown
Maya
Upgrades To
icon_unit_crossbowman
Crossbowman
icon_civilization_unknown
Voi Chiến
Upgrade From
icon_unit_slinger
Slinger
Promotion Class: Ranged
icon_moves
2
Movement Points
icon_strength
15
Melee Strength
icon_ranged_strength
28
Ranged Strength
icon_range
2
Range

Requirements

Technology
icon_tech_archery
Archery
Production Cost
Base Cost: 60 Production
Purchase Cost
Base Cost: 240 Gold
Maintenance Cost
Base Cost: 1 Gold
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