Modes
Rise and Fall
Cities
The World
Combat
Air Combat
Science and Technology
Culture and Civics
Gold and the Economy
Faith and Religion
Diplomacy
City-States
Trade
Governments and Policies
Great People
Nukes
Tourism
Victory and Defeat
Teams
Movement points that they can expend on
Movement every turn. Once they've expended those
Movement points, they can't move any more until the next turn. Units expend
Movement points to enter tiles, to attack other units, or to pillage improvements or districts. The terrain of the tile a unit is entering determines the
Movement point cost of the move.
Movement points that they can expend on
Movement every turn. Once they've expended those
Movement points, they can't move any more until the next turn. Units expend
Movement points to enter tiles, to attack other units, or to pillage improvements or districts. The terrain of the tile a unit is entering determines the
Movement point cost of the move.