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Introduction

Abraham Lincoln

Alexander

Amanitore

Ambiorix

Basil II

Bà Triệu

Catherine de Medici (Black Queen)

Catherine de Medici (Magnificence)

Chandragupta

Cleopatra (Egyptian)

Cleopatra (Ptolemaic)

Cyrus

Elizabeth I

Frederick Barbarossa

Gandhi

Genghis Khan

Gilgamesh

Gitarja

Gorgo

Hammurabi

Harald Hardrada (Konge)

Harald Hardrada (Varangian)

Hojo Tokimune

Jadwiga

Jayavarman VII

João III

John Curtin

Julius Caesar

Kublai Khan (China)

Kublai Khan (Mongolia)

Lady Six Sky

Lautaro

Ludwig II

Menelik II

Montezuma

Mvemba a Nzinga

Nader Shah

Nzinga Mbande

Pedro II

Pericles

Peter

Philip II

Poundmaker

Qin (Mandate of Heaven)

Qin (Unifier)

Ramses II

Robert the Bruce

Saladin (Sultan)

Saladin (Vizier)

Sejong

Seondeok

Shaka

Simón Bolívar

Tamar

Teddy Roosevelt (Bull Moose)

Teddy Roosevelt (Rough Rider)

Theodora

Tokugawa

Tomyris

Trajan

Victoria (Age of Empire)

Victoria (Age of Steam)

Wilhelmina

Wu Zetian

Yongle

Harald Hardrada (Varangian)
Unique Ability

Varangian Guard

75% Discount on Levying units and levied units receive Culture, Faith and Science from kills equal to 50% of the opponents' Combat Strength.

Summary
Harald wants to recruit his own mercenaries to establish his Varangian Guard; with these mercenaries he receives large yield gains when defeating his opponents.
Detailed Approach
Befriend City-States with Harald to create a large army worthy of Valhalla. When Harald levies units from City-States, cheaper with his unique ability, he receives large amounts of Faith, Science, and Culture from killing enemy units. The Stave Church further helps his Faith generation which, if you go with the Monarchy government, allows the purchase of more units for his army. Norway’s Knarr ability allows Harald to send his large army across the Ocean easily since he gains early ocean traversal and ignores embarkation penalties.. The Berserker gives his army an extra punch when you unlock the Military Tactics technology. His best victory is Domination, but he can use his military might for any victory.
icon_leader_default
He must gain the victory before whom the banner is borne.

Traits

Civilizations
icon_civilization_norway
Norway

Preferences

Agendas
Harald's Saga
Emphasizes protectorate wars. Admires civilizations that start protectorate wars. Dislikes civilizations that attack city states.
Religion
icon_religion_orthodoxy
Eastern Orthodoxy
icon_leader_default
He must gain the victory before whom the banner is borne.

Traits

Civilizations
icon_civilization_norway
Norway

Preferences

Agendas
Harald's Saga
Emphasizes protectorate wars. Admires civilizations that start protectorate wars. Dislikes civilizations that attack city states.
Religion
icon_religion_orthodoxy
Eastern Orthodoxy
Unique Ability

Varangian Guard

75% Discount on Levying units and levied units receive Culture, Faith and Science from kills equal to 50% of the opponents' Combat Strength.

Summary
Harald wants to recruit his own mercenaries to establish his Varangian Guard; with these mercenaries he receives large yield gains when defeating his opponents.
Detailed Approach
Befriend City-States with Harald to create a large army worthy of Valhalla. When Harald levies units from City-States, cheaper with his unique ability, he receives large amounts of Faith, Science, and Culture from killing enemy units. The Stave Church further helps his Faith generation which, if you go with the Monarchy government, allows the purchase of more units for his army. Norway’s Knarr ability allows Harald to send his large army across the Ocean easily since he gains early ocean traversal and ignores embarkation penalties.. The Berserker gives his army an extra punch when you unlock the Military Tactics technology. His best victory is Domination, but he can use his military might for any victory.
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