Civilizations
Leaders
Introduction
Abraham Lincoln
Alexander
Amanitore
Ambiorix
Basil II
Bà Triệu
Catherine de Medici (Black Queen)
Catherine de Medici (Magnificence)
Chandragupta
Cleopatra (Egyptian)
Cleopatra (Ptolemaic)
Cyrus
Frederick Barbarossa
Gandhi
Genghis Khan
Gilgamesh
Gitarja
Gorgo
Hammurabi
Harald Hardrada
Hojo Tokimune
Jadwiga
Jayavarman VII
João III
John Curtin
Julius Caesar
Kublai Khan (China)
Kublai Khan (Mongolia)
Lady Six Sky
Lautaro
Menelik II
Montezuma
Mvemba a Nzinga
Nader Shah
Nzinga Mbande
Pedro II
Pericles
Peter
Philip II
Poundmaker
Qin (Mandate of Heaven)
Qin (Unifier)
Ramses II
Robert the Bruce
Saladin (Sultan)
Saladin (Vizier)
Seondeok
Shaka
Simón Bolívar
Tamar
Teddy Roosevelt (Bull Moose)
Teddy Roosevelt (Rough Rider)
Tokugawa
Tomyris
Trajan
Victoria
Wilhelmina
Wu Zetian
Yongle
Radio Oranje
Your  Trade Routes to your own cities provide +2 Loyalty per turn for the starting city.
 Trade Routes to your own cities provide +2 Loyalty per turn for the starting city.  Trade Routes to foreign cities or from foreign cities provide +2
 Trade Routes to foreign cities or from foreign cities provide +2  Culture to you.
 Culture to you.
 Science,
 Science,  Culture and
 Culture and  Production. Your plentiful
 Production. Your plentiful  Trade Routes will then finish the job by maintaining Loyalty in your cities, by providing
 Trade Routes will then finish the job by maintaining Loyalty in your cities, by providing  Culture from foreign lands, and by amassing enough
 Culture from foreign lands, and by amassing enough  Gold for you to win by any victory.
 Gold for you to win by any victory.Preferences
 Trade Routes. Likes civilizations that trade with her, dislikes those who do not.
 Trade Routes. Likes civilizations that trade with her, dislikes those who do not.Preferences
 Trade Routes. Likes civilizations that trade with her, dislikes those who do not.
 Trade Routes. Likes civilizations that trade with her, dislikes those who do not.Radio Oranje
Your  Trade Routes to your own cities provide +2 Loyalty per turn for the starting city.
 Trade Routes to your own cities provide +2 Loyalty per turn for the starting city.  Trade Routes to foreign cities or from foreign cities provide +2
 Trade Routes to foreign cities or from foreign cities provide +2  Culture to you.
 Culture to you.
 Science,
 Science,  Culture and
 Culture and  Production. Your plentiful
 Production. Your plentiful  Trade Routes will then finish the job by maintaining Loyalty in your cities, by providing
 Trade Routes will then finish the job by maintaining Loyalty in your cities, by providing  Culture from foreign lands, and by amassing enough
 Culture from foreign lands, and by amassing enough  Gold for you to win by any victory.
 Gold for you to win by any victory.