Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments
Introduction
In Civilization VI, buildings are no longer trapped in your city center, but may sprawl across your territory as part of districts. The map is more important than ever as you are faced with important strategic placement decisions. Campuses and Holy Site’s alike receive special boosts from placement near Mountains, but only the former also benefits from a nearby source of Rainforest.
In Civilization VI, buildings are no longer trapped in your city center, but may sprawl across your territory as part of districts. The map is more important than ever as you are faced with important strategic placement decisions. Campuses and Holy Site’s alike receive special boosts from placement near Mountains, but only the former also benefits from a nearby source of Rainforest.