Concepts
Major Civilizations
Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes

Introduction

Wonders

Alhambra

Angkor Wat

Apadana

Big Ben

Biosphère

Bolshoi Theatre

Broadway

Chichen Itza

Colosseum

Colossus

Cristo Redentor

Eiffel Tower

Estádio do Maracanã

Etemenanki

Forbidden City

Great Library

Great Lighthouse

Great Zimbabwe

Hagia Sophia

Hanging Gardens

Hermitage

Huey Teocalli

Jebel Barkal

Mahabodhi Temple

Mausoleum at Halicarnassus

Mont St. Michel

Oracle

Oxford University

Petra

Potala Palace

Pyramids

Ruhr Valley

Statue of Zeus

Stonehenge

Sydney Opera House

Terracotta Army

Torre de Belém

Venetian Arsenal

Projects

Colosseum
Description
The Colosseum provides 2 of the following: Culture, Loyalty per turn, and Amenities to each city center within 6 tiles. Must be built on flat land adjacent to an Entertainment Complex with an Arena.
Historical Context
The Flavian Amphitheater, better known as the “Coliseum” lies in the center of Rome. Construction began during the reign of Emperor Vespasian, c. 72 AD, funded by the spoils from the Jewish Second Temple after the fall of Jerusalem during the First Jewish-Roman War. Built of concrete and stone, it is the largest amphitheater ever built, and one of the great wonders of ancient architecture and engineering. It could hold between 50 and 80 thousand spectators to watch gladiatorial matches, animal hunts, mass executions, and more. By the time medieval Christianity had taken root, it had been repurposed to house low-rent apartments, workshops, quarters for a religious order, a quarry and a Christian shrine. Although knocked about by earthquakes and pillaged by stone-robbers, the Coliseum is still pretty impressive two millennia after the inaugural gladiatorial slaughter.
PortraitSquare
icon_building_colosseum
“While the Colosseum stands, Rome shall stand; when the Colosseum falls, Rome shall fall; when Rome falls, the world shall fall.”
– Saint Bede

Traits

Removed if game started after
Renaissance Era
+2 Culture
+3 Amenities from entertainment
+1000 Tourism from Rock Concerts.

Requirements

Civic
icon_civic_games_recreation
Games and Recreation
Adjacency
icon_district_entertainment_complex
Entertainment Complex
Placement
icon_terrain_grass
Grassland
icon_terrain_plains
Plains
icon_terrain_tundra
Tundra
icon_terrain_snow
Snow
icon_terrain_desert
Desert
Production Cost
Base Cost: 400 Production
PortraitSquare
icon_building_colosseum
Description
The Colosseum provides 2 of the following: Culture, Loyalty per turn, and Amenities to each city center within 6 tiles. Must be built on flat land adjacent to an Entertainment Complex with an Arena.
Historical Context
The Flavian Amphitheater, better known as the “Coliseum” lies in the center of Rome. Construction began during the reign of Emperor Vespasian, c. 72 AD, funded by the spoils from the Jewish Second Temple after the fall of Jerusalem during the First Jewish-Roman War. Built of concrete and stone, it is the largest amphitheater ever built, and one of the great wonders of ancient architecture and engineering. It could hold between 50 and 80 thousand spectators to watch gladiatorial matches, animal hunts, mass executions, and more. By the time medieval Christianity had taken root, it had been repurposed to house low-rent apartments, workshops, quarters for a religious order, a quarry and a Christian shrine. Although knocked about by earthquakes and pillaged by stone-robbers, the Coliseum is still pretty impressive two millennia after the inaugural gladiatorial slaughter.
“While the Colosseum stands, Rome shall stand; when the Colosseum falls, Rome shall fall; when Rome falls, the world shall fall.”
– Saint Bede

Traits

Removed if game started after
Renaissance Era
+2 Culture
+3 Amenities from entertainment
+1000 Tourism from Rock Concerts.

Requirements

Civic
icon_civic_games_recreation
Games and Recreation
Adjacency
icon_district_entertainment_complex
Entertainment Complex
Placement
icon_terrain_grass
Grassland
icon_terrain_plains
Plains
icon_terrain_tundra
Tundra
icon_terrain_snow
Snow
icon_terrain_desert
Desert
Production Cost
Base Cost: 400 Production
Language
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