Modes
Cities
Introduction
How to Build Cities
Where to Construct Cities
Growth
Food
Housing
Water
Districts
Neighborhoods and Appeal
Buildings
Wonders
The Palace
Citizens
Happiness
Amenity Sources
Specialists
The World
Combat
Air Combat
Unit Movement
Science and Technology
Culture and Civics
Gold and the Economy
Faith and Religion
Diplomacy
City-States
Trade
Governments and Policies
Great People
Nukes
Tourism
Victory and Defeat
Teams


Citizens "work" the land, harvesting
Food,
Gold,
Production,
Science, and many other yields from the tiles.
Citizens can work tiles that are within three tiles' distance from the city and that are within your civilization's borders. As your city grows, it automatically assigns its
Citizens to work the lands around it. It seeks to provide a balanced amount of
Food,
Production, and
Gold. You may order a city's
Citizens to work other tiles – for example, if you want a certain city to concentrate on generating
Gold, or
Production, select the Manage Citizens icon in the City Selection Panel to choose specific tiles for your
Citizens to work.
Citizens "work" the land, harvesting
Food,
Gold,
Production,
Science, and many other yields from the tiles.
Citizens can work tiles that are within three tiles' distance from the city and that are within your civilization's borders. As your city grows, it automatically assigns its
Citizens to work the lands around it. It seeks to provide a balanced amount of
Food,
Production, and
Gold. You may order a city's
Citizens to work other tiles – for example, if you want a certain city to concentrate on generating
Gold, or
Production, select the Manage Citizens icon in the City Selection Panel to choose specific tiles for your
Citizens to work.