Concepts
Major Civilizations
Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes

Modes

The World

Combat

Air Combat

Unit Movement

Science and Technology

Culture and Civics

Gold and the Economy

Faith and Religion

Diplomacy

City-States

Trade

Governments and Policies

Great People

Nukes

Tourism

Victory and Defeat

Teams

Amenity Sources
Amenity Sources
Amenities can come from a wide variety of sources. Each type of Luxury resource can contribute up to 4 Amenities to your empire (1 per city) to the 4 cities that need them most. Distribution happens automatically, as long as the Luxury resource is improved (a Plantation improvement built on Spices, for example). The Arena, built in the Entertainment Complex, provides Amenities to its local city. The Zoo and Stadium also provide Amenities, but regionally. Some wonders also provide Amenities. Furthermore, there are a few Religious Beliefs and policies that provide Amenities. Some Great People also provide Amenities.

War weariness and bankruptcy will lower the Amenities in a city.
Amenity Sources
Amenities can come from a wide variety of sources. Each type of Luxury resource can contribute up to 4 Amenities to your empire (1 per city) to the 4 cities that need them most. Distribution happens automatically, as long as the Luxury resource is improved (a Plantation improvement built on Spices, for example). The Arena, built in the Entertainment Complex, provides Amenities to its local city. The Zoo and Stadium also provide Amenities, but regionally. Some wonders also provide Amenities. Furthermore, there are a few Religious Beliefs and policies that provide Amenities. Some Great People also provide Amenities.

War weariness and bankruptcy will lower the Amenities in a city.