Modes
Cities
The World
Combat
Air Combat
Unit Movement
Science and Technology
Culture and Civics
Gold and the Economy
Faith and Religion
Diplomacy
City-States
Trade
Great People
Nukes
Tourism
Victory and Defeat
Teams


Strength in Theological Combat,
Faith per Citizen in cities with
Governors, and allow you to purchase land units with
Faith and offers a discount on
Faith purchases when active.
Faith discounts based on how long that government was active in your empire’s history. You may switch your government at any time. If you switch to a previously adopted government, you will enter a state of Anarchy.
Strength in Theological Combat,
Faith per Citizen in cities with
Governors, and allow you to purchase land units with
Faith and offers a discount on
Faith purchases when active.
Faith discounts based on how long that government was active in your empire’s history. You may switch your government at any time. If you switch to a previously adopted government, you will enter a state of Anarchy.