Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Introduction

Governments

Military Policies

Economic Policies

Aesthetics

Caravansaries

Civil Prestige

Collectivization

Colonial Offices

Colonial Taxes

Colonization

Corvée

Craftsmen

Ecommerce

Economic Union

Expropriation

Five-Year Plan

Free Market

God King

Gothic Architecture

Grand Opera

Heritage Tourism

Ilkum

Insulae

Land Surveyors

Liberalism

Market Economy

Medina Quarter

Natural Philosophy

Naval Infrastructure

New Deal

Online Communities

Public Transport

Public Works

Rationalism

Religious Orders

Resource Management

Satellite Broadcasts

Scripture

Serfdom

Simultaneum

Skyscrapers

Sports Media

Third Alternative

Town Charters

Trade Confederation

Triangular Trade

Urban Planning

Diplomatic Policies

Great Person Policies

Golden Age Policies

Dark Age Policies

Wildcard Policies

Serfdom
Description
Newly trained Builders gain 2 extra build actions.
Historical Context
Although forms of land bondage had been present in civilization before (such as the Roman colonate system), medieval serfdom really began with the collapse of the Carolingian Empire in the 10th century AD. In the period following, local lords needed a ready supply of agricultural labor for their manors, and the peasants needed protection against just about everybody … so the practice of serfdom spontaneously arose in various places across Europe. By the 12th and 13th centuries, serfdom had acquired a strict legal status, for serfs were not slaves and did have rights (however minimal). With the rise of powerful monarchs and central governments, serfdom became less useful, and by 1400 true serfdom was rare … except in Russia.
PortraitSquare
icon_policy_serfdom

Traits

Made obsolete by
icon_policy_public_works
Public Works

Requirements

Civic
icon_civic_feudalism
Feudalism
PortraitSquare
icon_policy_serfdom
Description
Newly trained Builders gain 2 extra build actions.
Historical Context
Although forms of land bondage had been present in civilization before (such as the Roman colonate system), medieval serfdom really began with the collapse of the Carolingian Empire in the 10th century AD. In the period following, local lords needed a ready supply of agricultural labor for their manors, and the peasants needed protection against just about everybody … so the practice of serfdom spontaneously arose in various places across Europe. By the 12th and 13th centuries, serfdom had acquired a strict legal status, for serfs were not slaves and did have rights (however minimal). With the rise of powerful monarchs and central governments, serfdom became less useful, and by 1400 true serfdom was rare … except in Russia.

Traits

Made obsolete by
icon_policy_public_works
Public Works

Requirements

Civic
icon_civic_feudalism
Feudalism
Language
Choose Ruleset
Get it on App StoreGet it on Google Play
CopyrightPrivacy Policy