Concepts
Major Civilizations
Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes

Modes

Cities

The World

Combat

Air Combat

Unit Movement

Science and Technology

Culture and Civics

Gold and the Economy

Faith and Religion

Diplomacy

City-States

Governments and Policies

Great People

Nukes

Tourism

Victory and Defeat

Teams

Yields for Cities on Route
Yields for Cities on Route
A City earns 1 Gold per turn for every Trade Route belonging to another player that routes through its City Center.
Yields for Cities on Route
A City earns 1 Gold per turn for every Trade Route belonging to another player that routes through its City Center.