Modes
Cities
The World
Combat
Air Combat
Unit Movement
Science and Technology
Culture and Civics
Gold and the Economy
Faith and Religion
Diplomacy
City-States
Trade
Introduction
Increasing Trade Routes
Trade Range
Trading Posts
Yields for Trade Route Owner
Yields for Cities on Route
Governments and Policies
Great People
Nukes
Tourism
Victory and Defeat
Teams


Trade Route can reach destinations within a range of 15 tiles. Once the player researches the technology that allows embarkation, Traders can also move over water. On water, the range is 30 tiles. If you have a
Trading Post in the city, the Trader "refuels" its allowance for the new travel domain, and can move further. Otherwise, it must stop at that city.
Trade Route can reach destinations within a range of 15 tiles. Once the player researches the technology that allows embarkation, Traders can also move over water. On water, the range is 30 tiles. If you have a
Trading Post in the city, the Trader "refuels" its allowance for the new travel domain, and can move further. Otherwise, it must stop at that city.