Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Introduction

Wonders

Alhambra

Amundsen-Scott Research Station

Angkor Wat

Apadana

Big Ben

Biosphère

Bolshoi Theatre

Broadway

Casa de Contratación

Chichen Itza

Colosseum

Colossus

Cristo Redentor

Eiffel Tower

Estádio do Maracanã

Etemenanki

Forbidden City

Golden Gate Bridge

Great Bath

Great Library

Great Lighthouse

Great Zimbabwe

Hagia Sophia

Hanging Gardens

Hermitage

Huey Teocalli

Jebel Barkal

Kilwa Kisiwani

Kotoku-in

Machu Picchu

Mahabodhi Temple

Mausoleum at Halicarnassus

Meenakshi Temple

Mont St. Michel

Oracle

Országház

Oxford University

Panama Canal

Petra

Potala Palace

Pyramids

Ruhr Valley

St. Basil's Cathedral

Statue of Liberty

Statue of Zeus

Stonehenge

Sydney Opera House

Taj Mahal

Temple of Artemis

Terracotta Army

Torre de Belém

University of Sankore

Venetian Arsenal

Projects

Venetian Arsenal
Description
Receive a second naval unit each time you train a naval unit. Must be built on a Coast tile that is adjacent to an Industrial Zone district.
Historical Context
The Arsenal of Venice, begun about 1104 AD, was eventually a sprawling complex of shipyards, armories, and weapons shops. Built to serve the needs of the Venetian Navy upon which the Republic relied for both its independence and its lucrative sea trade routes, it was termed “the most important example of a large production complex with a centralized structure of the pre-industrial” civilization. Different areas of the Arsenal produced a prefabricated ship part, armaments, rope, sails and everything needed to put together a warship in a single day if necessity demanded. A state-owned forest in the Montello hills provided the timber and tar. The Porto Magna (“great gate”) to the Arsenal was added c. 1460, from a design by the artist Jacopo Bellini, the first Classical Revival structure built in Venice; two stone lions, captured in Greece, were added to the entrance in 1687 to awe visitors. The Arsenal also, when not launching warships to beat down Venice’s challengers in the Mediterranean, produced most of the Venetian merchant ships bringing wealth back to the city-state … to build more ships.
PortraitSquare
icon_building_venetian_arsenal
“The commonwealth of Venice in their armory have this inscription: ‘Happy is that city which in time of peace thinks of war.’”
– Robert Burton

Traits

Removed if game started after
Modern Era
+2 Great Engineer points per turn.
+1000 Tourism from Rock Concerts.

Requirements

Technology
icon_tech_mass_production
Mass Production
Adjacency
icon_district_industrial_zone
Industrial Zone
Placement
Cannot be built on a lake
Must be built on coast
Production Cost
Base Cost: 920 Production
PortraitSquare
icon_building_venetian_arsenal
Description
Receive a second naval unit each time you train a naval unit. Must be built on a Coast tile that is adjacent to an Industrial Zone district.
Historical Context
The Arsenal of Venice, begun about 1104 AD, was eventually a sprawling complex of shipyards, armories, and weapons shops. Built to serve the needs of the Venetian Navy upon which the Republic relied for both its independence and its lucrative sea trade routes, it was termed “the most important example of a large production complex with a centralized structure of the pre-industrial” civilization. Different areas of the Arsenal produced a prefabricated ship part, armaments, rope, sails and everything needed to put together a warship in a single day if necessity demanded. A state-owned forest in the Montello hills provided the timber and tar. The Porto Magna (“great gate”) to the Arsenal was added c. 1460, from a design by the artist Jacopo Bellini, the first Classical Revival structure built in Venice; two stone lions, captured in Greece, were added to the entrance in 1687 to awe visitors. The Arsenal also, when not launching warships to beat down Venice’s challengers in the Mediterranean, produced most of the Venetian merchant ships bringing wealth back to the city-state … to build more ships.
“The commonwealth of Venice in their armory have this inscription: ‘Happy is that city which in time of peace thinks of war.’”
– Robert Burton

Traits

Removed if game started after
Modern Era
+2 Great Engineer points per turn.
+1000 Tourism from Rock Concerts.

Requirements

Technology
icon_tech_mass_production
Mass Production
Adjacency
icon_district_industrial_zone
Industrial Zone
Placement
Cannot be built on a lake
Must be built on coast
Production Cost
Base Cost: 920 Production
Language
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