Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Introduction

Wonders

Alhambra

Amundsen-Scott Research Station

Angkor Wat

Apadana

Big Ben

Biosphère

Bolshoi Theatre

Broadway

Casa de Contratación

Chichen Itza

Colosseum

Colossus

Cristo Redentor

Eiffel Tower

Estádio do Maracanã

Etemenanki

Forbidden City

Golden Gate Bridge

Great Bath

Great Library

Great Lighthouse

Great Zimbabwe

Hagia Sophia

Hanging Gardens

Hermitage

Huey Teocalli

Jebel Barkal

Kilwa Kisiwani

Kotoku-in

Machu Picchu

Mahabodhi Temple

Mausoleum at Halicarnassus

Meenakshi Temple

Mont St. Michel

Oracle

Országház

Oxford University

Panama Canal

Petra

Potala Palace

Pyramids

Ruhr Valley

St. Basil's Cathedral

Statue of Liberty

Statue of Zeus

Stonehenge

Sydney Opera House

Taj Mahal

Temple of Artemis

Terracotta Army

Torre de Belém

University of Sankore

Venetian Arsenal

Projects

Alhambra
Description
+1 Military policy slot

Provides the same defensive bonuses as the Fort improvement. Must be built on Hills adjacent to an Encampment district.
Historical Context
The Alhambra began as a small fortress, constructed in 889 AD by the Moors of Granada in Andalusia (Spain); then it was rebuilt and expanded by the emir Mohammed ben Al-Ahmar in the 11th Century and yet again expanded and converted into a royal palace by Sultan Yusuf I in 1333. The al-Hamra (literally, “the red one”), so named for its red clay fortress walls, was lavish – at least by European standards of the time – with all the comforts, including indoor plumbing. It integrated the natural beauty of the spot with structures and gardens designed and outfitted by the finest Muslim, Jewish, and even Christian craftsmen and artisans of the region. Among its most striking aspects, many of the interior walls and columns are inscribed in carved flowing Arabic script with poetry and verses from the Quran. The last sultan of the Nasrid dynasty, Muhammad XII, surrendered Granada to the Spanish in 1492 AD, without the Alhambra being attacked by the crusaders – otherwise it would be just another pile of rubble and memories of elegance.
PortraitSquare
icon_building_alhambra
“Everything here appears calculated to inspire kind and happy feelings, for everything is delicate and beautiful.”
– Washington Irving

Traits

Removed if game started after
Industrial Era
+2 Amenities from entertainment
+2 Great General points per turn.
+1000 Tourism from Rock Concerts.

Requirements

Technology
icon_tech_castles
Castles
Adjacency
icon_district_encampment
Encampment
Placement
icon_terrain_grass_hills
Grassland (Hills)
icon_terrain_plains_hills
Plains (Hills)
icon_terrain_tundra_hills
Tundra (Hills)
icon_terrain_snow_hills
Snow (Hills)
icon_terrain_desert_hills
Desert (Hills)
Production Cost
Base Cost: 710 Production
PortraitSquare
icon_building_alhambra
Description
+1 Military policy slot

Provides the same defensive bonuses as the Fort improvement. Must be built on Hills adjacent to an Encampment district.
Historical Context
The Alhambra began as a small fortress, constructed in 889 AD by the Moors of Granada in Andalusia (Spain); then it was rebuilt and expanded by the emir Mohammed ben Al-Ahmar in the 11th Century and yet again expanded and converted into a royal palace by Sultan Yusuf I in 1333. The al-Hamra (literally, “the red one”), so named for its red clay fortress walls, was lavish – at least by European standards of the time – with all the comforts, including indoor plumbing. It integrated the natural beauty of the spot with structures and gardens designed and outfitted by the finest Muslim, Jewish, and even Christian craftsmen and artisans of the region. Among its most striking aspects, many of the interior walls and columns are inscribed in carved flowing Arabic script with poetry and verses from the Quran. The last sultan of the Nasrid dynasty, Muhammad XII, surrendered Granada to the Spanish in 1492 AD, without the Alhambra being attacked by the crusaders – otherwise it would be just another pile of rubble and memories of elegance.
“Everything here appears calculated to inspire kind and happy feelings, for everything is delicate and beautiful.”
– Washington Irving

Traits

Removed if game started after
Industrial Era
+2 Amenities from entertainment
+2 Great General points per turn.
+1000 Tourism from Rock Concerts.

Requirements

Technology
icon_tech_castles
Castles
Adjacency
icon_district_encampment
Encampment
Placement
icon_terrain_grass_hills
Grassland (Hills)
icon_terrain_plains_hills
Plains (Hills)
icon_terrain_tundra_hills
Tundra (Hills)
icon_terrain_snow_hills
Snow (Hills)
icon_terrain_desert_hills
Desert (Hills)
Production Cost
Base Cost: 710 Production
Language
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