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Introduction

Air Combat

Civilian

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Naval Combat

Aircraft Carrier

Barbary Corsair

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Destroyer

De Zeven Provinciën

Dromon

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Ironclad

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Heroes

Destroyer
Description
Strongest melee naval unit. Reveals Naval Raiders within sight range.
Historical Context
Originally developed in the late 19th Century to keep those annoying torpedo boats away from the dreadnoughts and first seeing action during the Russo-Japanese War in 1904, destroyers have come to fulfill many duties for the world’s navies: patrol, escort, anti-air, and anti-submarine. The first ships to be designated “torpedo boat destroyer” (TBD or simply “destroyer”) were the six of the British Royal Navy’s Daring class (1892) and Havock class (1893) and Ferret class (1894); with light armor, displacing under 300 tons, armed with a single 12-pounder and several smaller guns and with one or more torpedo tubes, soon enough other navies copied the design. Tasked with screening friendly ships and attacking enemy ones, destroyers served throughout WW1 and proved especially effective against submarines stalking merchant shipping. By WW2, destroyers were even faster, more maneuverable, carrying enough ordnance and supplies for long-range missions; in both oceans they were to be the workhorses of the contending navies. Since, the 1960s guided-missile destroyers have been added to the mix.
PortraitSquare
icon_unit_destroyer

Traits

Upgrade From
icon_unit_ironclad
Ironclad
Promotion Class: Naval Melee
icon_moves
4
Movement Points
icon_strength
85
Melee Strength
icon_stats_antiair
90
Anti-air Strength

Requirements

Technology
icon_tech_combined_arms
Combined Arms
Production Cost
Base Cost: 540 Production
Base Resource Cost: 1 Oil (on Standard Speed)
Purchase Cost
Base Cost: 2160 Gold
Maintenance Cost
Base Cost: 7 Gold
Consumes: 1 Oil per turn
PortraitSquare
icon_unit_destroyer
Description
Strongest melee naval unit. Reveals Naval Raiders within sight range.
Historical Context
Originally developed in the late 19th Century to keep those annoying torpedo boats away from the dreadnoughts and first seeing action during the Russo-Japanese War in 1904, destroyers have come to fulfill many duties for the world’s navies: patrol, escort, anti-air, and anti-submarine. The first ships to be designated “torpedo boat destroyer” (TBD or simply “destroyer”) were the six of the British Royal Navy’s Daring class (1892) and Havock class (1893) and Ferret class (1894); with light armor, displacing under 300 tons, armed with a single 12-pounder and several smaller guns and with one or more torpedo tubes, soon enough other navies copied the design. Tasked with screening friendly ships and attacking enemy ones, destroyers served throughout WW1 and proved especially effective against submarines stalking merchant shipping. By WW2, destroyers were even faster, more maneuverable, carrying enough ordnance and supplies for long-range missions; in both oceans they were to be the workhorses of the contending navies. Since, the 1960s guided-missile destroyers have been added to the mix.

Traits

Upgrade From
icon_unit_ironclad
Ironclad
Promotion Class: Naval Melee
icon_moves
4
Movement Points
icon_strength
85
Melee Strength
icon_stats_antiair
90
Anti-air Strength

Requirements

Technology
icon_tech_combined_arms
Combined Arms
Production Cost
Base Cost: 540 Production
Base Resource Cost: 1 Oil (on Standard Speed)
Purchase Cost
Base Cost: 2160 Gold
Maintenance Cost
Base Cost: 7 Gold
Consumes: 1 Oil per turn
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