Governments
Military Policies
Economic Policies
Diplomatic Policies
Great Person Policies
Golden Age Policies
Dark Age Policies
Collectivism
Decentralization
Despotic Paternalism
Elite Forces
Inquisition
Isolationism
Monasticism
Robber Barons
Rogue State
Samoderzhaviye
Soft Targets
Wildcard Policies


Production. All cities +2
Housing. Industrial Zones provide
Food equal to their adjacency bonus.
Great People Points earned 50% slower.
Requirements

Production. All cities +2
Housing. Industrial Zones provide
Food equal to their adjacency bonus.
Great People Points earned 50% slower.Requirements
