Governments
Military Policies
Economic Policies
Diplomatic Policies
Great Person Policies
Golden Age Policies
Dark Age Policies
Collectivism
Decentralization
Despotic Paternalism
Elite Forces
Inquisition
Isolationism
Monasticism
Robber Barons
Rogue State
Samoderzhaviye
Soft Targets
Wildcard Policies


Gold and +25%
Production in cities with a Bank or a Shipyard.
Amenities in all cities.
Requirements

Gold and +25%
Production in cities with a Bank or a Shipyard.
Amenities in all cities.Requirements
