Movement penalty for embarking and disembarking to and from this tile. Must be built on Coast or Lake Terrain adjacent to land.
 Movement for all naval units built in Dockyard
 Gold when built on a foreign continent
 Trade Route capacity.Traits
 Great Admiral points per turn.
 Gold from every 2 adjacent district tiles.
 Gold from each adjacent coastal resource tile.
 Gold from each adjacent City Center tile.
 +2 
 Gold
 +1 
 Food
 Production
 GoldRequirements
 Must be placed on Coast, adjacent to land
 Production
 Movement penalty for embarking and disembarking to and from this tile. Must be built on Coast or Lake Terrain adjacent to land.
 Movement for all naval units built in Dockyard
 Gold when built on a foreign continent
 Trade Route capacity.Traits
 Great Admiral points per turn.
 Gold from every 2 adjacent district tiles.
 Gold from each adjacent coastal resource tile.
 Gold from each adjacent City Center tile.
 +2 
 Gold
 +1 
 Food
 Production
 GoldRequirements
 Must be placed on Coast, adjacent to land
 Production