Modes
Rise and Fall
Cities
The World
Combat
Air Combat
Science and Technology
Culture and Civics
Gold and the Economy
Faith and Religion
Diplomacy
City-States
Trade
Governments and Policies
Great People
Nukes
Tourism
Victory and Defeat
Teams
Movement cost of a tile to 1 when moving from one road tile to another. As technology progresses, you will unlock the ability to build better and better roads, and even bridges. Modern roads, for example, reduce
Movement to a half
Movement point per tile, when moving from one road tile to another. All roads allow units to ignore terrain-based movement penalties.
Movement cost of a tile to 1 when moving from one road tile to another. As technology progresses, you will unlock the ability to build better and better roads, and even bridges. Modern roads, for example, reduce
Movement to a half
Movement point per tile, when moving from one road tile to another. All roads allow units to ignore terrain-based movement penalties.