Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Modes

Rise and Fall

Cities

The World

Combat

Air Combat

Unit Movement

Science and Technology

Gold and the Economy

Faith and Religion

Diplomacy

City-States

Trade

Governments and Policies

Great People

Nukes

Tourism

Victory and Defeat

Teams

The Civics Tree
The Civics Tree
To see how all of this works in the game, check out the amazing Civics Tree. It displays all of the civics and shows how they are intertwined. You can click on a civic to order your civilization to study it – if your civilization doesn't know the prerequisite civic it will research them as well. The Civics Tree will plot the quickest route to the requested civic, and you will study the necessary precursors in the order it displays.
The Civics Tree
To see how all of this works in the game, check out the amazing Civics Tree. It displays all of the civics and shows how they are intertwined. You can click on a civic to order your civilization to study it – if your civilization doesn't know the prerequisite civic it will research them as well. The Civics Tree will plot the quickest route to the requested civic, and you will study the necessary precursors in the order it displays.