Modes
Gathering Storm
Rise and Fall
Cities
Combat
Air Combat
Unit Movement
Science and Technology
Culture and Civics
Gold and the Economy
Faith and Religion
Diplomacy
City-States
Trade
Governments and Policies
Great People
Nukes
Tourism
Victory and Defeat
Teams
Faith,
Gold,
Relics, civic boosts,
Envoys, Governor Titles,
Diplomatic Favor, or strategic resources.
Faith,
Gold,
Relics, civic boosts,
Envoys, Governor Titles,
Diplomatic Favor, or strategic resources.