Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Getting Started

Modes

Gathering Storm

Rise and Fall

Cities

The World

Terrain and Features

Resources

Natural Wonders

Rivers

Tribal Villages

Barbarians

Lenses

Combat

Air Combat

Unit Movement

Science and Technology

Culture and Civics

Gold and the Economy

Faith and Religion

Diplomacy

City-States

Trade

Governments and Policies

Great People

Nukes

Tourism

Victory and Defeat

Teams

Terrain and Features
Terrain and Features
In Civilization VI, the world is made up of hexagonally-shaped "tiles" (also occasionally known as hexes and spaces). These tiles come in a variety of "terrain-types" - Desert, Plains, Grassland, Hills, and so forth - and many also include "features" like Woods and Rainforest. These elements help to determine the tile's usefulness to a nearby city as well as how easy or difficult it is to move through the tile. A tile's terrain and features may have important effects upon any combat occurring there.

Every tile in the game belongs to a continent. Continents are geographical boundaries, and are not necessarily tied to a landmass—the Pangaea map, for example, is made up of several continents. You can determine a tile's continent by that tile's tooltip or by viewing the continent lens.
Terrain and Features
In Civilization VI, the world is made up of hexagonally-shaped "tiles" (also occasionally known as hexes and spaces). These tiles come in a variety of "terrain-types" - Desert, Plains, Grassland, Hills, and so forth - and many also include "features" like Woods and Rainforest. These elements help to determine the tile's usefulness to a nearby city as well as how easy or difficult it is to move through the tile. A tile's terrain and features may have important effects upon any combat occurring there.

Every tile in the game belongs to a continent. Continents are geographical boundaries, and are not necessarily tied to a landmass—the Pangaea map, for example, is made up of several continents. You can determine a tile's continent by that tile's tooltip or by viewing the continent lens.
Language
Choose Ruleset
Get it on App StoreGet it on Google Play
CopyrightPrivacy Policy