Civilizations
Introduction
America
Arabia
Australia
Aztec
Babylon
Brazil
Byzantium
Canada
China
Cree
Egypt
England
Ethiopia
France
Gaul
Georgia
Germany
Gran Colombia
Greece
Hungary
Inca
India
Indonesia
Japan
Khmer
Kongo
Korea
Macedon
Mali
Māori
Mapuche
Maya
Mongolia
Netherlands
Norway
Nubia
Ottomans
Persia
Phoenicia
Poland
Portugal
Rome
Russia
Scotland
Scythia
Spain
Sumeria
Sweden
Vietnam
Zulu
Leaders
Taxis
Units receive +3 Combat Strength or
Religious Strength for each Holy City converted to Byzantium's Religion (including Byzantium's Holy City). Byzantium's Religion is spread to nearby cities when defeating a unit belonging to an enemy civilization or city-state. +1
Great Prophet point from cities with a Holy Site district.
Geography & Social Data
Geography & Social Data
Taxis
Units receive +3 Combat Strength or
Religious Strength for each Holy City converted to Byzantium's Religion (including Byzantium's Holy City). Byzantium's Religion is spread to nearby cities when defeating a unit belonging to an enemy civilization or city-state. +1
Great Prophet point from cities with a Holy Site district.