Civilizations
Introduction
America
Arabia
Australia
Aztec
Babylon
Brazil
Byzantium
Canada
China
Cree
Egypt
England
Ethiopia
France
Gaul
Georgia
Germany
Gran Colombia
Greece
Hungary
Inca
India
Indonesia
Japan
Khmer
Kongo
Korea
Macedon
Mali
Māori
Mapuche
Maya
Mongolia
Netherlands
Norway
Nubia
Ottomans
Persia
Phoenicia
Poland
Portugal
Rome
Russia
Scotland
Scythia
Spain
Sumeria
Sweden
Vietnam
Zulu
Leaders
Workshop of the World
Iron and Coal Mines accumulate 2 more resources per turn. +100% Production towards Military Engineers. Military Engineers receive +2 charges. Buildings that provide additional yields when
Powered receive +4 of that yield. +20%
Production towards Industrial Zone buildings. Harbor buildings increase Strategic Resource Stockpiles by +10 (on Standard Speed).
Traits
Geography & Social Data
Traits
Geography & Social Data
Workshop of the World
Iron and Coal Mines accumulate 2 more resources per turn. +100% Production towards Military Engineers. Military Engineers receive +2 charges. Buildings that provide additional yields when
Powered receive +4 of that yield. +20%
Production towards Industrial Zone buildings. Harbor buildings increase Strategic Resource Stockpiles by +10 (on Standard Speed).