Modes
Heroes & Legends
Industries, Monopolies & Corporations
Tech and Civic Shuffle Mode
Zombie Defense
Barbarian Clans
Flatland Clan
Woodland Clan
Hills Clan
Rover Clan
Jungle Clan
Chariot Clan
Seafaring Clan
Cities
Introduction
How to Build Cities
Where to Construct Cities
Growth
Food
Housing
Water
Districts
Neighborhoods and Appeal
Buildings
Wonders
The Palace
Citizens
Happiness
Amenity Sources
Specialists
Combat
Introduction
Declaring War
War Weariness
Warmongering
Ending a War
Unit Combat Statistics
Line of Sight
Combat Bonuses
Experience and Promotions
City Combat
Conquering a City
Formations
Pillaging
Faith and Religion
Introduction
Earning Faith
Pantheons
Great Prophets
Founding Your Religion
Religious Units and Pressure
Theological Combat
Diplomacy
Introduction
Diplomacy with Civilizations
Diplomatic Relationships
Trade, Demand, and Discuss
Delegations and Embassies
Open Borders
Research Agreements
Defensive Pact
Joint War
Territory
Casus Belli
Agendas
Diplomatic Visibility and Gossip
Spies and Espionage
Trade
Introduction
Increasing Trade Routes
Trade Range
Trading Posts
Yields for Trade Route Owner
Yields for Cities on Route
Tourism
Introduction
Great Works, Relics, and Artifacts
Themes and Theming
Seaside Resorts
National Parks
Cultural Dominance


Envoys you have sent to the city-state.
Envoys are earned over time with influence points (which come from Governments and Policies), or instantly by completing certain Civics. Once earned, you will receive a prompt to choose which city-states to send them to. If you have multiple
Envoys, you may divide them between city-states as you desire.
Envoys you had there. Otherwise,
Envoys stay on the city-state permanently.
Envoys at a city-state are visible to all players, and placing them may have diplomatic consequences. The bonuses earned are based on how many
Envoys you have present, regardless of who else has
Envoys there. City-states of a type all share the same Type Bonuses. They are cumulative, so that as a player places more and more
Envoys on a city-state, they stack with the bonuses from before. Each
Envoy placed in a city-state expands its borders by 1 tile.
Envoys from the targeted city-state.
Envoys you have sent to the city-state.
Envoys are earned over time with influence points (which come from Governments and Policies), or instantly by completing certain Civics. Once earned, you will receive a prompt to choose which city-states to send them to. If you have multiple
Envoys, you may divide them between city-states as you desire.
Envoys you had there. Otherwise,
Envoys stay on the city-state permanently.
Envoys at a city-state are visible to all players, and placing them may have diplomatic consequences. The bonuses earned are based on how many
Envoys you have present, regardless of who else has
Envoys there. City-states of a type all share the same Type Bonuses. They are cumulative, so that as a player places more and more
Envoys on a city-state, they stack with the bonuses from before. Each
Envoy placed in a city-state expands its borders by 1 tile.
Envoys from the targeted city-state.