Concepts
Major Civilizations
Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes

Introduction

Aerodrome

Campus

City Center

Commercial Hub

Diplomatic Quarter

Encampment

Entertainment Complex

Harbor

Holy Site

Cathedral

Dar-e Mehr

Gurdwara

Meeting House

Mosque

Pagoda

Prasat

Shrine

Stave Church

Stupa

Synagogue

Temple

Wat

Industrial Zone

Preserve

Theater Square

Prasat
Description
A building unique to Khmer. Replaces the Temple. Required to purchase Apostles and Inquisitors with Faith. Missionaries purchased in this city receive the Martyr ability which grants a Relic if this Missionary dies in Theological Combat. Recalling Heroes in this city costs 15% less Faith.
Historical Context
When not dominating the Mekong and the mainland of Southeast Asia, the kings of the Khmer empire would turn their attention to their faith. And what better way to venerate the gods than through erecting massive temples?

These holy sites at the center of Khmer worship would serve as both symbols of their warrior-kings’ piety and their engineers' brilliance. The earliest Khmer temple on record is Prasat Ak Yom (c. 800), its design reflecting the South Indian tradition of 'ratha'-style temples, towering edifices terminating in a crown at the top. Of course, the Khmer would add their own flourish, adding prangs, or towers to the structures.

The construction of these temples would become an enduring feature of subsequent Khmer rulers, first facing east in honor of the Hindu god Shiva, while later construction would turn west after Jayavarman VII introduced Mahayana Buddhism to the Empire in the Twelfth Century.
PortraitSquare
icon_civilization_unknown

Traits

Unique To
icon_civilization_unknown
Khmer
Replaces
icon_building_temple
Temple
+4 Faith
+1 Citizen slot
+1 Great Prophet point per turn.
+2 Relic slots

Requirements

District
icon_district_holy_site
Holy Site
Civic
icon_civic_theology
Theology
Building
icon_building_shrine
Shrine
Production Cost
Base Cost: 120 Production
Purchase Cost
Base Cost: 480 Gold
Maintenance Cost
Base Cost: 2 Gold
PortraitSquare
icon_civilization_unknown
Description
A building unique to Khmer. Replaces the Temple. Required to purchase Apostles and Inquisitors with Faith. Missionaries purchased in this city receive the Martyr ability which grants a Relic if this Missionary dies in Theological Combat. Recalling Heroes in this city costs 15% less Faith.
Historical Context
When not dominating the Mekong and the mainland of Southeast Asia, the kings of the Khmer empire would turn their attention to their faith. And what better way to venerate the gods than through erecting massive temples?

These holy sites at the center of Khmer worship would serve as both symbols of their warrior-kings’ piety and their engineers' brilliance. The earliest Khmer temple on record is Prasat Ak Yom (c. 800), its design reflecting the South Indian tradition of 'ratha'-style temples, towering edifices terminating in a crown at the top. Of course, the Khmer would add their own flourish, adding prangs, or towers to the structures.

The construction of these temples would become an enduring feature of subsequent Khmer rulers, first facing east in honor of the Hindu god Shiva, while later construction would turn west after Jayavarman VII introduced Mahayana Buddhism to the Empire in the Twelfth Century.

Traits

Unique To
icon_civilization_unknown
Khmer
Replaces
icon_building_temple
Temple
+4 Faith
+1 Citizen slot
+1 Great Prophet point per turn.
+2 Relic slots

Requirements

District
icon_district_holy_site
Holy Site
Civic
icon_civic_theology
Theology
Building
icon_building_shrine
Shrine
Production Cost
Base Cost: 120 Production
Purchase Cost
Base Cost: 480 Gold
Maintenance Cost
Base Cost: 2 Gold
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