Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Introduction

Governments

Military Policies

After Action Reports

Agoge

Bastions

Chivalry

Conscription

Defense of the Motherland

Discipline

Feudal Contract

Grande Armée

Integrated Space Cell

International Waters

Levée en Masse

Lightning Warfare

Limes

Limitanei

Logistics

Maneuver

Maritime Industries

Martial Law

Military First

Military Research

National Identity

Native Conquest

Patriotic War

Press Gangs

Professional Army

Propaganda

Raid

Retainers

Second Strike Capability

Strategic Air Force

Survey

Their Finest Hour

Total War

Veterancy

Wars of Religion

Economic Policies

Diplomatic Policies

Great Person Policies

Golden Age Policies

Dark Age Policies

Wildcard Policies

Feudal Contract
Description
+50% Production toward Ancient, Classical, Medieval, and Renaissance era melee, anti-cavalry, and ranged units.
Historical Context
For commoners not serfs nor indentured servants, villeins – not to be confused with “villains,” although that may be mere terminology – were the vassals enjoying a feudal contract with a manor lord. They were legally free but subject to the lord’s authority. Under the feudal contract, the lord had the duty to provide a fief for his villein, to protect him, and to provide justice in the king’s court for him. In return, the lord demanded fealty and the right to services attached to the contract (military, labor, taxes, and such). To violate the oath of fealty was a felony, like a breach of contract but with stiffer penalties.
PortraitSquare
icon_policy_feudal_contract

Traits

Made obsolete by
icon_policy_grande_armee
Grande Armée

Requirements

Civic
icon_civic_feudalism
Feudalism
PortraitSquare
icon_policy_feudal_contract
Description
+50% Production toward Ancient, Classical, Medieval, and Renaissance era melee, anti-cavalry, and ranged units.
Historical Context
For commoners not serfs nor indentured servants, villeins – not to be confused with “villains,” although that may be mere terminology – were the vassals enjoying a feudal contract with a manor lord. They were legally free but subject to the lord’s authority. Under the feudal contract, the lord had the duty to provide a fief for his villein, to protect him, and to provide justice in the king’s court for him. In return, the lord demanded fealty and the right to services attached to the contract (military, labor, taxes, and such). To violate the oath of fealty was a felony, like a breach of contract but with stiffer penalties.

Traits

Made obsolete by
icon_policy_grande_armee
Grande Armée

Requirements

Civic
icon_civic_feudalism
Feudalism
Language
Choose Ruleset
Get it on App StoreGet it on Google Play
CopyrightPrivacy Policy