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Conscription
Description
Unit maintenance reduced by 1 Gold per turn, per unit.
Historical Context
Military conscription is found in most ancient civilizations without professional armies (distinguished from the ilkum and corvee systems, which tended to be devoted to more pacific activities). Rather, levies of more-or-less able-bodied and more-or-less trained “recruits” were necessary in times of unrest. Although armament and ability varied considerably, such levies generally fought as infantry under their king or his designates. However, early wars didn’t last long; it was in everyone’s interest to get the battles over with in time for harvest, as most of the conscripts were farmers. But, at least, they were cheap.
PortraitSquare
icon_policy_conscription

Traits

Made obsolete by
icon_policy_levee_en_masse
Levée en Masse

Requirements

Civic
icon_civic_state_workforce
State Workforce
PortraitSquare
icon_policy_conscription
Description
Unit maintenance reduced by 1 Gold per turn, per unit.
Historical Context
Military conscription is found in most ancient civilizations without professional armies (distinguished from the ilkum and corvee systems, which tended to be devoted to more pacific activities). Rather, levies of more-or-less able-bodied and more-or-less trained “recruits” were necessary in times of unrest. Although armament and ability varied considerably, such levies generally fought as infantry under their king or his designates. However, early wars didn’t last long; it was in everyone’s interest to get the battles over with in time for harvest, as most of the conscripts were farmers. But, at least, they were cheap.

Traits

Made obsolete by
icon_policy_levee_en_masse
Levée en Masse

Requirements

Civic
icon_civic_state_workforce
State Workforce
Language
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