Concepts
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Units
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Terrains and Features
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Historic Moments

Introduction

Terrains

Features

Burning Rainforest

Burning Woods

Burnt Rainforest

Burnt Woods

Desert Floodplains

Geothermal Fissure

Grassland Floodplains

Ice

Impact Zone

Marsh

Oasis

Plains Floodplains

Rainforest

Reef

Volcanic Soil

Volcano

Woods

Natural Wonders

Desert Floodplains
Description
This low-lying area adjacent to a River has flooded before, giving it more Food production than a usual Desert tile. If the River floods again structures built on this tile may be damaged or destroyed, but the tile is also likely to gain additional yields.
Historical Context
Floodplains are the land surrounding a river which are affected most by flooding, usually seasonal flooding, but this may also apply to wider lowland affected by exceptional flooding events. The inundation of this land deposits sediment from upstream, which refreshes the soil quality and makes the floodplains especially suitable for agriculture. Many of the first urban civilizations emerged from river valleys with floodplains, such as Mesopotamia, Egypt, and the Indus.

Districts cannot normally be built on Floodplains, unless playing as Egypt.
PortraitSquare
icon_feature_floodplains

Traits

Appeal to Adjacent Tiles: -1
Can receive additional yields from environmental effects.
Defense Modifier: -2
+2 Food
Valid Resources
icon_resource_antiquity_site
Antiquity Site
icon_resource_cotton
Cotton
icon_resource_oil
Oil
icon_resource_sugar
Sugar
icon_resource_wheat
Wheat
PortraitSquare
icon_feature_floodplains
Description
This low-lying area adjacent to a River has flooded before, giving it more Food production than a usual Desert tile. If the River floods again structures built on this tile may be damaged or destroyed, but the tile is also likely to gain additional yields.
Historical Context
Floodplains are the land surrounding a river which are affected most by flooding, usually seasonal flooding, but this may also apply to wider lowland affected by exceptional flooding events. The inundation of this land deposits sediment from upstream, which refreshes the soil quality and makes the floodplains especially suitable for agriculture. Many of the first urban civilizations emerged from river valleys with floodplains, such as Mesopotamia, Egypt, and the Indus.

Districts cannot normally be built on Floodplains, unless playing as Egypt.

Traits

Appeal to Adjacent Tiles: -1
Can receive additional yields from environmental effects.
Defense Modifier: -2
+2 Food
Valid Resources
icon_resource_antiquity_site
Antiquity Site
icon_resource_cotton
Cotton
icon_resource_oil
Oil
icon_resource_sugar
Sugar
icon_resource_wheat
Wheat
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