Modes
Gathering Storm
Rise and Fall
Cities
The World
Combat
Air Combat
Unit Movement
Science and Technology
Culture and Civics
Gold and the Economy
Faith and Religion
Diplomacy
City-States
Trade
Governments and Policies
Great People
Nukes
Tourism
Victory and Defeat
Introduction
Domination Victory
Science Victory
Culture Victory
Religious Victory
Score Victory
Teams


Capitals.
Capital, but still possess other cities, you can still win another type of victory: Culture, Science, Score, or Religious. However, you cannot win a Domination Victory until and unless you recapture your own original
Capital.
capitals while all other players do not.
Capitals.
Capital, but still possess other cities, you can still win another type of victory: Culture, Science, Score, or Religious. However, you cannot win a Domination Victory until and unless you recapture your own original
Capital.
capitals while all other players do not.