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Getting Started

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Apocalypse

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Secret Societies

Tech and Civic Shuffle Mode

Dramatic Ages

Zombie Defense

Barbarian Clans

Flatland Clan

Woodland Clan

Hills Clan

Rover Clan

Jungle Clan

Chariot Clan

Seafaring Clan

Gathering Storm

Rise and Fall

Cities

The World

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Air Combat

Unit Movement

Science and Technology

Culture and Civics

Gold and the Economy

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Diplomacy

City-States

Trade

Governments and Policies

Great People

Nukes

Tourism

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Teams

Tech and Civic Shuffle Mode
Welcome
This game mode shuffles techs and civics within their historical eras, leading to different costs and prerequisites than normal. The resulting trees are the same for all players. Techs and civics are also hidden until a prerequisite is earned, preserving the mystery of discovery all the way until the end of the game.
Welcome
This game mode shuffles techs and civics within their historical eras, leading to different costs and prerequisites than normal. The resulting trees are the same for all players. Techs and civics are also hidden until a prerequisite is earned, preserving the mystery of discovery all the way until the end of the game.
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