Concepts
Civilizations/Leaders
City-States
Districts
Buildings
Wonders and Projects
Units
Unit Promotions
Great People
Technologies
Civics
Governments and Policies
Religions
Terrains and Features
Resources
Improvements and Routes
Governors
Historic Moments

Getting Started

Modes

Apocalypse

Heroes & Legends

Industries, Monopolies & Corporations

Secret Societies

Tech and Civic Shuffle Mode

Dramatic Ages

Zombie Defense

Barbarian Clans

Flatland Clan

Woodland Clan

Hills Clan

Rover Clan

Jungle Clan

Chariot Clan

Seafaring Clan

Gathering Storm

Rise and Fall

Cities

The World

Combat

Air Combat

Unit Movement

Science and Technology

Culture and Civics

Gold and the Economy

Faith and Religion

Diplomacy

City-States

Trade

Governments and Policies

Great People

Nukes

Tourism

Victory and Defeat

Teams

Apocalypse
Welcome
In game setup, players can turn on the Apocalypse game mode, changing the severity of disasters, introducing a new Scored Competition and unit, and eventually seeing the end of the world as the planet and its civilizations are pummeled by comets.
Soothsayer
The Apocalypse game mode introduces a new unit, the Soothsayer. This unit has the unique ability to cause natural disasters: bring them to a suitable location and use the Cause Disaster action to start a flood, storm, fire, or volcanic eruption in nearby tiles. This generates a small amount of CO2 that accelerates climate change.

Soothsayers can only be bought with Faith, and can be escorted. With each promotion, they gain more charges for causing disasters. Soothsayers do not earn experience: instead, they unlock new promotions through a new Scored Competition.
Appeasing the Gods
To earn promotions for your Soothsayers, you will need to participate in the Appease the Gods Scored Competition. This will appear throughout the game, providing you the ability to use your Soothsayers to sacrifice your combat units near volcanoes for score. Players with high scores earn promotions for all of their present and future Soothsayers. Sacrificing units generates a small amount of CO2 that accelerates climate change.
New Disasters
Two new disasters are exclusive to the Apocalypse game mode:
Solar Flares: Across the world, solar radiation bombards the planet, damaging power-related buildings and improvements, pillaging certain districts, and damaging late-game units
Comet Strikes: A comet crashes into the planet, destroying everything in its path, even cities
End of the World
Terrible, high-damage disasters, especially comet strikes, become more prevalent after climate change reaches its maximum level. At that point, players will have to win quickly, or the end of world will decide the victor for them.
Welcome
In game setup, players can turn on the Apocalypse game mode, changing the severity of disasters, introducing a new Scored Competition and unit, and eventually seeing the end of the world as the planet and its civilizations are pummeled by comets.
Soothsayer
The Apocalypse game mode introduces a new unit, the Soothsayer. This unit has the unique ability to cause natural disasters: bring them to a suitable location and use the Cause Disaster action to start a flood, storm, fire, or volcanic eruption in nearby tiles. This generates a small amount of CO2 that accelerates climate change.

Soothsayers can only be bought with Faith, and can be escorted. With each promotion, they gain more charges for causing disasters. Soothsayers do not earn experience: instead, they unlock new promotions through a new Scored Competition.
Appeasing the Gods
To earn promotions for your Soothsayers, you will need to participate in the Appease the Gods Scored Competition. This will appear throughout the game, providing you the ability to use your Soothsayers to sacrifice your combat units near volcanoes for score. Players with high scores earn promotions for all of their present and future Soothsayers. Sacrificing units generates a small amount of CO2 that accelerates climate change.
New Disasters
Two new disasters are exclusive to the Apocalypse game mode:
Solar Flares: Across the world, solar radiation bombards the planet, damaging power-related buildings and improvements, pillaging certain districts, and damaging late-game units
Comet Strikes: A comet crashes into the planet, destroying everything in its path, even cities
End of the World
Terrible, high-damage disasters, especially comet strikes, become more prevalent after climate change reaches its maximum level. At that point, players will have to win quickly, or the end of world will decide the victor for them.
Language
Choose Ruleset
Get it on App StoreGet it on Google Play
CopyrightPrivacy Policy