Cultural
Industrial
Militaristic
Scientific
Trade
Religious City-State
1 Envoy: +2
Faith in the
Capital.
3 Envoys: +2
Faith in every Shrine building.
6 Envoys: +2
Faith in every Temple building.
Armagh Suzerain Bonus
Your Builders can now make Monastery improvements.
Monasteries provide +2 Faith. +15 HP healing for friendly religious unit on this tile that has not attacked this turn. +1
Faith for every 2 adjacent Districts. Provides +1
Housing. Receive an additional
Housing once Colonialism is discovered. Cannot be built next to another Monastery.
City-State Type
City-State Type
Religious City-State
1 Envoy: +2
Faith in the
Capital.
3 Envoys: +2
Faith in every Shrine building.
6 Envoys: +2
Faith in every Temple building.
Armagh Suzerain Bonus
Your Builders can now make Monastery improvements.
Monasteries provide +2 Faith. +15 HP healing for friendly religious unit on this tile that has not attacked this turn. +1
Faith for every 2 adjacent Districts. Provides +1
Housing. Receive an additional
Housing once Colonialism is discovered. Cannot be built next to another Monastery.