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Aerodrome

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Sukiennice

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Sukiennice
Description
A building unique to Poland. International Trade Routes from this city gain +2 Production; domestic Trade Routes gain +4 Gold. +1 Trade Route capacity, if this city does not yet have a Lighthouse building.
Historical Context
Thanks to its location between Europe and Russia, Poland’s cities were vibrant with trade, as exemplified by the cloth halls (known as sukiennice in Polish) located in the great cities of the realm. It contained trading stalls, where vendors sold cloth, leather goods, wax, salt, peppers, spices, and silk from the Far East, indeed all sorts of exports and imports. Usually built in the center of towns, these were international marketplaces, larger and more magnificent than the run-of-the-mill markets scattered about Europe. In the halls and porticos, traders from dozens of lands made deals, and the locals—those who could afford it—found all the luxuries they could desire. In Poland, the oldest and largest was the Sukiennice of Krakow, rebuilt in the Renaissance style in 1555 AD after a fire. It was an important center for international trade between West and East until the end of the 16th Century (today its stalls sell snacks and souvenirs to tourists). But the cloth hall was also vital in other Polish cities, doing a booming trade in places such as Poznan, Wroclaw, and Torun.
PortraitSquare
icon_building_sukiennice

Traits

Unique To
icon_civilization_poland
Poland
Replaces
icon_building_market
Market
+2 Gold
+1 Citizen slot
+1 Great Merchant point per turn.

Requirements

District
icon_district_commercial_hub
Commercial Hub
Technology
icon_tech_currency
Currency
Production Cost
Base Cost: 120 Production
Purchase Cost
Base Cost: 480 Gold
PortraitSquare
icon_building_sukiennice
Description
A building unique to Poland. International Trade Routes from this city gain +2 Production; domestic Trade Routes gain +4 Gold. +1 Trade Route capacity, if this city does not yet have a Lighthouse building.
Historical Context
Thanks to its location between Europe and Russia, Poland’s cities were vibrant with trade, as exemplified by the cloth halls (known as sukiennice in Polish) located in the great cities of the realm. It contained trading stalls, where vendors sold cloth, leather goods, wax, salt, peppers, spices, and silk from the Far East, indeed all sorts of exports and imports. Usually built in the center of towns, these were international marketplaces, larger and more magnificent than the run-of-the-mill markets scattered about Europe. In the halls and porticos, traders from dozens of lands made deals, and the locals—those who could afford it—found all the luxuries they could desire. In Poland, the oldest and largest was the Sukiennice of Krakow, rebuilt in the Renaissance style in 1555 AD after a fire. It was an important center for international trade between West and East until the end of the 16th Century (today its stalls sell snacks and souvenirs to tourists). But the cloth hall was also vital in other Polish cities, doing a booming trade in places such as Poznan, Wroclaw, and Torun.

Traits

Unique To
icon_civilization_poland
Poland
Replaces
icon_building_market
Market
+2 Gold
+1 Citizen slot
+1 Great Merchant point per turn.

Requirements

District
icon_district_commercial_hub
Commercial Hub
Technology
icon_tech_currency
Currency
Production Cost
Base Cost: 120 Production
Purchase Cost
Base Cost: 480 Gold
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