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Spearman
Description
Ancient era anti-cavalry unit.
Historical Context
At some point in the prehistory of civilization, some Neolithic warrior decided his club would be more efficient if he sharpened the end of it. And, hence, the spear. But the point kept getting dull from all the stabbing of animals and people. Soon enough people were hardening the points by charring them over fire (another recent discovery); the next innovation was attaching napped stone heads to the stick. And eventually, metal spearheads. Spears are fairly simple to master; and so were popular among the early militia that were the staple for most ancient armies. Spears can be produced fairly quickly and cheaply. And they worked well against those horse-riding barbarians. Over the centuries the spear went through endless evolutions, culminating with the bayonet, which a soldier can stick on the end of his rifle to make a spear for eviscerating the enemy once again.
PortraitSquare
ICON_UNIT_SPEARMAN

Traits

Upgrades To
Promotion Class: Anti Cavalry

Requirements

Technology
Production Cost
Base Cost: 65 Production
Purchase Cost
Base Cost: 260 Gold
Maintenance Cost
Base Cost: 1 Gold
PortraitSquare
ICON_UNIT_SPEARMAN
Description
Ancient era anti-cavalry unit.
Historical Context
At some point in the prehistory of civilization, some Neolithic warrior decided his club would be more efficient if he sharpened the end of it. And, hence, the spear. But the point kept getting dull from all the stabbing of animals and people. Soon enough people were hardening the points by charring them over fire (another recent discovery); the next innovation was attaching napped stone heads to the stick. And eventually, metal spearheads. Spears are fairly simple to master; and so were popular among the early militia that were the staple for most ancient armies. Spears can be produced fairly quickly and cheaply. And they worked well against those horse-riding barbarians. Over the centuries the spear went through endless evolutions, culminating with the bayonet, which a soldier can stick on the end of his rifle to make a spear for eviscerating the enemy once again.

Traits

Upgrades To
Promotion Class: Anti Cavalry

Requirements

Technology
Production Cost
Base Cost: 65 Production
Purchase Cost
Base Cost: 260 Gold
Maintenance Cost
Base Cost: 1 Gold
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