Civilizations
Introduction
America
Arabia
Australia
Aztec
Babylon
Brazil
Byzantium
Canada
China
Cree
Egypt
England
Ethiopia
France
Gaul
Georgia
Germany
Gran Colombia
Greece
Hungary
Inca
India
Indonesia
Japan
Khmer
Kongo
Korea
Macedon
Mali
Māori
Mapuche
Maya
Mongolia
Netherlands
Norway
Nubia
Ottomans
Persia
Phoenicia
Poland
Portugal
Rome
Russia
Scotland
Scythia
Spain
Sumeria
Sweden
Vietnam
Zulu
Leaders
Treasure Fleet
May form Fleets and Armadas with Mercantilism, instead of Nationalism and Mobilization. Trade Routes receive +3 Gold, +2 Faith, and +1 Production. Trade Routes between multiple continents receive triple these numbers. Cities not on your original Capital’s continent receive +25% Production towards districts and a builder when founded.
Geography & Social Data
Geography & Social Data
Treasure Fleet
May form Fleets and Armadas with Mercantilism, instead of Nationalism and Mobilization. Trade Routes receive +3 Gold, +2 Faith, and +1 Production. Trade Routes between multiple continents receive triple these numbers. Cities not on your original Capital’s continent receive +25% Production towards districts and a builder when founded.